Show HN: AI game animation sprite generator (godmodeai.cloud)
1 year passed, there were a lot of developments in video/image generation. I tried it again, I think it works super well now. Actually beyond my expectation.
You can generate all kinds of game character animation sprites with only 1 image.
1, upload your image of your character 2, choose the action you want 3, generate!
Support basic actions like Run, Jump, Punch and complicated ones like: Shoryuken, Spinning kick, etc.
High quality sprite sheet will be directly generated to use in Unity and any game engine.
If you are an indie game developer, you don't need to high an artist or animator to develop you game.
For studios, it's 10x cost saving and 10x efficiency as no more creating animations for 100 NPCs 100 times.
Please check it out, looking forward to your feedback!
129 comments
[ 2.1 ms ] story [ 50.2 ms ] threadWithout them I am hesitant in uploading my concept art from my project for testing.
Otherwise it is a cool concept and I would potentially look in to if it turns out you don't go all evil villain and claim ownership over the sprites.
Enabling a preview set of sprites without having an account would do no harm neither.
But creating an account without any legal documentation is a no from me as I don't know whats happening with my IP which leaves me uncomfortable.
Even if it's not a ratified legal document; some draft is better than nothing.
If you're after monsters like slimes I would not drop money on this.
I uploaded a photo of a pixel art electrician and it just completely ruins it and looks nothing like my guy and forces it into a particular style where it looks like a cheap mobile game playable ad and somehow Mario at the same time. Not to mention, the actual animation is wrong too.
When your request finish it'll send you an email notification.
Don't really get the mean-spirited comments. Not everyone has the means to exascale their project.
16x24 sprites end up looking a lot nicer though.
The GitHub cat in the footer does not link to GitHub either.
sorry for the long waiting, I didn't thought there would be so many requests. Added more powerful GPUs.
Does anyone else have any good recommendations?
https://streamable.com/k5iny8 (2day expiry)
Pretty much any character or animation.
I don't feel compelled to share unless anyone in the relevant industry wants to collab, in favor of supporting human artists.
Replace the people who actually contribute to society and no issues, but god forbid the pixel artist can't get paid to doodle anymore.
But at the end of the day, you either accept it or pitch an alternative. What's the alternative? Freeze tech advancement at 2020's tech in your country? At what expense, and for what gain?
And there may be no viable solution except for the one that we JIT at the last possible second like humanity always does for everything.
Most likely, more people will need medical attention.
You think in 20 years you have more doctors than today? Please.
Expert systems have been able to diagnose many illnesses better than doctors for decades but they have replaced precisely zero doctors for many reasons, but the biggest is that they can’t accept liability for their recommendations.
No company will ever release a consumer medical product that doesn’t tell 99% of patients they should check with their doctor.
Also do you have any idea how many times my wife has said something to friends and family like “no you don’t need to go to the ER, you can wait and if their fever doesn’t go away in X days see their pediatrician during normal hours. It’s likely a virus and nothing can be done anyway”, only to have that person take their child to the ER because they want a doctor to look at their kid and tell them face face that nothing is wrong.
A phone call with an expert they know isn’t enough to replace an in person visit. ChatGPT will never be enough.
As far as radiologists go, they haven’t been replaced yet despite people saying it would happen for years. And they are in a unique position where people never actually see them.
But even if all image reads are done with AI, they can always retrain as interventional radiologists.
Your wife's anecdotal info is a meaningless datapoint.
That was just to counter this statement.
It’s also not her anecdote, it’s based on data across her entire enormous group. None of the ERs they staff have seen drops.
I work in radiology. This isn’t true. Having the AI circle the obviously broken bone, and put a ‘maybe fracture’ on anything vaguely difficult to interpret is a waste of time.
I also receive ‘AI’ referrals. They are hot trash and generate more work that the worst human referral. They sound like they are saying something sensible. But they aren’t.
People don't get paid for work that machines can do. It's not a novel concept.
It's been trained on some of the best artwork. Various artists have been told their artwork looks like AI, meanwhile it's actually the other around. Already in the app stores there are many games full of AI art that the average person without an artist's eye probably can't see the difference compared to something a human made.
I think art is very different from other jobs, it's more like the soul of humanity. When we look back through time, we mainly look at the art and what it can tell us, only a niche portion of people will care about the other things.
If we let machines do everything, even create our culture and art, what is left for us? Just to be consumers?
If the machine can do art that's indistinguishable from human art, and art is the soul of humanity, then the machine may have a soul? I've told the machine to create art, I've showed the art to humans, and the humans were touched by it. It evoked an emotion, like art is supposed to.
My personal anecdote: I've used a diffusion model to generate a short video based on a 50 year old photograph, the only photo my dear friend has of his late father that he never got to know. The 10-second video showed the man lifelike, happy and smiling, generated from a photo on which he looked morose. My friend was brought to tears when I showed it to him.
That's beautiful.
These tools will help people find more meaning in our short lives.
> People don't get paid for work that machines can do. It's not a novel concept.
Thank you! I'm sick of sounding like an apologist. This is simply the science of economics.
>> No shame in proudly presenting a tool with "putting people out of work" as a feature.
I am so tired of this type of attitude. I've read this endlessly and it does a whole lot of nothing for nobody.
This isn't putting anyone out of work. The games simply would not be made in the first place.
Someone might not pursue game dev because they can't build the art for it themselves. Now they have options.
>> Lovingly handcrafted artwork is what I like in video games [...]
Then you go buy that thing and stop dunking on people for making tools.
Give those artists you care about your money. Let the rest of us enjoy the new tools and the work created with them.
You don't weep for all the i18n experts when someone makes a nice open source datetime library. So stop doing it here.
Software engineers constantly have to learn new things and adapt. The artists will do the same.
If they actually start using the tools, maybe they can start making games and movies and things of a scale and scope they could never have done before.
The things you can accomplish with video models are downright impressive:
https://www.youtube.com/watch?v=tAAiiKteM-U
Someone told me, "But you didn't hire any hard-working stop motion animators."
Yes, that's right. Because it never would have been made before. Because stop motion animating a 4-minute Superman fandom short didn't make economic sense.
Staying focused: the panda is wearing gloves, but then when it does the Hadouken and the Hurrican Kicks, it loses the gloves.
Bigger picture this seems like a focus on product stuff like pricing and demos and navbars that don't really matter to artists or game developers. Your feelings are correct that people here - the root motivation of the negativity - are questioning your sincerity. With AI art this is acutely true, people don't view AI art as a sincere art endeavor. I don't doubt your sincerity. But spending more time on the art thing, and making it free or open source, it's going to look and feel more authentic.
I've been toying around with the exact same idea the last couple weeks. It's mostly GPT 4o image => some image cleanup, but honestly a lot more finicky than I originally expected. Lots of prompt engineering. So OP probably put in a fair bit of effort here.
Also each animation probably costs $1-$2 in GPT costs to make [1], so not something that's easy to throw a free tier on.
[1] https://openai.com/api/pricing/#:~:text=Image%20Generation%2...
The opposite is also true. Games that should never be made are being made due to the rubbish that can be generated by these tools. Observe the generated samples on the landing page, they are literally just copying street fighter. These tools are so useless without ripping off the hard work of humans. The deluge of slop is a signal to noise problem.
This is basically another "throw AI in it" CRUD app that wants your money. They're all really low effort grifts that do not deserve to see the light of day.
They work for a subset of animations that go in commonplace game types. Anything creative or new or different? No chance you'll get a satisfactory result. They are all subtly wrong in ways that anyone can easily spot and will likely get your game filtered out and harshly criticized publically on Steam or other platforms.
This right here too is so egregious: https://www.godmodeai.cloud/plans
To the poster, please find the customer service to fix
https://buy.stripe.com/cNicN59Bqf6K4q92Qrbwk00?prefilled_ema...
Also, I cannot find my queuing job after closing the page.
I've fixed it.
ALso given your account 2x more credits.
I am researching the landscape for building a coding agent to generate social games, your tool is a nice coincidence.
Good luck with the product!
This is a prototype, at best. I would be ashamed of asking money for providing such a sloppy service.
Also, in your faq you have "You own the rights to your generated content.", which I don't think is true. AFAIK, you can't copyright AI art.