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good audio, but the jerky video is borderline unwatchable. Chrome/Linux. I noticed that top showed about 46% cut utilization so I'm guessing it's not able to use more than one core.
Poor technology productized as DRM. Thanks for making my morning a little more sad, OP.
Interesting, it's using canvas to play the video. Wonder if there is player API for JavaScript.
So, how exactly does this work? I'm trying to figure out where the media data is coming from; it looks like it's stored as a giant base64 string in a js file. Sort of a "maybe actually production useable" version of JSONVid (http://ajaxian.com/archives/jsonvid-pure-javascript-video-pl...)?

Anyway, there's no video element and no Flash, so none of those compatibility issues to worry about. If it can implement the full HTML5 media element API, I might actually use this one.