I ported this game from the Book "Code The Classics" which was written in Python/PyGame. It should be relativley easy to add mobile touch inputs to it, but I didn't have time for that yet.
> An easy-to-use, high-performance 2D game library for Dart.
This is one of those things you say to interest people. To put their concerns to rest that it might not be able to make the game they want. It doesn't really mean anything. No absolute measurements or relative comparisons.
I hope this isn't off topic. What is the draw of Dart? In other words, what does it claim to do special or emphasize over other langauges? Like if you were going to try to convince someone they should give Dart a try, what reasons would you give?
This is promising. I just did a review of some of the code and the premise of the platform, this is clearly not your first rodeo in gaming. I wish you luck! I might consider sponsoring as well.
Was it not before? The only parts I've not enjoyed in the past has been working with a team that didn't pull their weight. What part of this makes it fun again?
I haven't used Flame engine, but I know it already exists as a way to make games in Dart. So, if someone like me is curious about making a game in Dart, it would be nice to know the pros/cons of using this versus using Flame.
Maybe remaking Flame's Klondike tutorial, or one of the others, using Bullseye to help show the distinct advantages that this engine brings over other solutions? It's not very obvious to me when this would be the right choice for me over Flame.
Nevertheless, it's cool to see something new come to the scene for game dev in Dart. Thanks for making this!
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Was it not before? The only parts I've not enjoyed in the past has been working with a team that didn't pull their weight. What part of this makes it fun again?
Nevertheless, it's cool to see something new come to the scene for game dev in Dart. Thanks for making this!
I feel like the music player example has lots of potential for other things, not just for games. https://bullseye2d.org/bullseye2d-demos