This is a fast tour through the implementation of a fadeIn(duration:) modifier in the SwiftUI-style video rendering framework I’ve been working on.
1. How modifiers are implemented
2. How image processing works
3. How the realtime audio works
Still feeling my way through, and I didn’t even touch on how much time it took to get everting into Swift packages before I could even start with the audio. But yeah this was a couple of days’ work last week and feels like huge progress.
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[ 5.6 ms ] story [ 12.4 ms ] thread1. How modifiers are implemented 2. How image processing works 3. How the realtime audio works
Still feeling my way through, and I didn’t even touch on how much time it took to get everting into Swift packages before I could even start with the audio. But yeah this was a couple of days’ work last week and feels like huge progress.