Ask HN: As an app developer, how can you generate passive income?

2 points by ppkkK ↗ HN
As a developer,i am facing issues like:

1. Ads disrupting immersive gameplay, leading to poor retention and user feedback

2. Low in-app purchase conversion rates that only capture a small portion of users

3. Subscription models that are hard to scale globally and may cause user churn A fellow developer recommended PacketSDK to me: [https://www.packetsdk.com/?utm-source=PjPm64ou] It's a free monetization tool that pays based on user active time — no ads, no disruption to the user experience. Sounds perfect for apps that focus on user engagement and retention.

Anyone here thinking of giving it a try? Want to test it together?

4 comments

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The secret to passive income is doing nothing.
Are you the owner of packetsdk? People here is friendlier when the author is in the comment section replying to the comments.
If you're an app owner, a router developer, or someone who manages a large number of IPs, I recommend giving PacketSDK a try. Realistic Revenue Example: An app with 10,000 daily active users in the U.S. could generate up to $6,000 per month in additional income. You can try it using this link:https://www.packetsdk.com/?utm-source=PjPm64ou
If you're an app owner, a router developer, or someone who manages a large number of IPs, I recommend giving PacketSDK a try.

Realistic Revenue Example: An app with 10,000 daily active users in the U.S. could generate up to $6,000 per month in additional income. You can try it using this link:https://www.packetsdk.com/?utm-source=PjPm64ou