How I Made My Online Game Work Without JavaScript and Why You Probably Shouldn't (bejofo.com) 3 points by YannickR 1y ago ↗ HN
[–] YannickR 1y ago ↗ Hi HN!I think I stumbled into this undertaking when I first tried out SvelteKit. Their documentation promotes progressive enhancement and it got me wondering, would that work even for a game with real-time updates? What would it look like?
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[ 3.3 ms ] story [ 23.5 ms ] threadI think I stumbled into this undertaking when I first tried out SvelteKit. Their documentation promotes progressive enhancement and it got me wondering, would that work even for a game with real-time updates? What would it look like?