Show HN: Conway's Game of Life in JavaScript with efficient implementation (github.com)
I built a Conway’s Game of Life implementation in plain JavaScript with no frameworks or dependencies. The code is modular and easy to follow, with a focus on performance and clarity.
The project is intended as a clean example of how to implement cellular automata with modern JS, optimized for speed but easy to understand and extend.
Live demo: https://gkoos.github.io/conway/ GitHub repo: https://github.com/gkoos/conway
Would love feedback on the code structure, algorithm efficiency, or any suggestions you might have!
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