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> Unique wobbly character mechanics create unpredictable gameplay

Yep, that was my complaint. The game itself was fine. A little basic, but nothing wrong with it, fun for a few minutes. But like you said - the physics make it unpredictable. That adds frustration, not fun.

Now that you've coded it, though, maybe figure out a better genre of game, one where unpredictability adds to the gameplay. A platformer game just doesn't seem like it, because you want your movement to be predictable when the whole point is to move over obstacles.

What’s with the gross fake anti-virus ads?
This is a fun little game, thanks for sharing.
Immediate full screen fake virus scanner ad on Android.

What's up, OP?