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I use Go daily for work, alongside Dart, Python.

I say switching to Go is like a different kind of Zen. It takes time, to settle in and get in the flow of Go... Unlike the others, the LSP is fast, the developer, not so much. Once you've lost all will to live you become quite proficient at it. /s

Has Go become the new PHP? Every now and then I see an article complaining about Go's shortcomings.
It doesn't need to be good because it is not meant for good developers.
I like Go, but my main annoyance is deciding when to use a pointer or not use a pointer as variable/receiver/argument. And if its an interface variable, it has a pointer to the concrete instance in the interface 'struct'. Some things are canonically passed as pointers like contexts.

It just feels sloppy and I'm worried I'm going to make a mistake.

> Though Python is almost entirely refcounted, so one can pretty much rely on the __del__ finalizer being called.

yeah no. you need an acyclic structure to maybe guarantee this, in CPython. other Python implementations are more normal in that you shouldn't rely on finalizers at all.

If you don't like Go, then just let go. I hope nobody forces you to use it.

Some critique is definitely valid, but some of it just sounds like they didn't take the time to grasp the language. It's trade offs all the way. For example there is a lot I like about Rust, but still no my favorite language.

I've been using Go more or less in every full-time job I've had since pre-1.0. It's simple for people on the team to pick up the basics, it generally chugs along (I'm rarely worried about updating to latest version of Go), it has most useful things built in, it compiles fast. Concurrency is tricky but if you spend some time with it, it's nice to express data flow in Go. The type system is most of the time very convenient, if sometimes a bit verbose. Just all-around a trusty tool in the belt.

But I can't help but agree with a lot of points in this article. Go was designed by some old-school folks that maybe stuck a bit too hard to their principles, losing sight of the practical conveniences. That said, it's a _feeling_ I have, and maybe Go would be much worse if it had solved all these quirks. To be fair, I see more leniency in fixing quirks in the last few years, like at some point I didn't think we'd ever see generics, or custom iterators, etc.

The points about RAM and portability seem mostly like personal grievances though. If it was better, that would be nice, of course. But the GC in Go is very unlikely to cause issues in most programs even at very large scale, and it's not that hard to debug. And Go runs on most platforms anyone could ever wish to ship their software on.

But yeah the whole error / nil situation still bothers me. I find myself wishing for Result[Ok, Err] and Optional[T] quite often.

> But I can't help but agree with a lot of points in this article. Go was designed by some old-school folks that maybe stuck a bit too hard to their principles, losing sight of the practical conveniences

I think this is a fine "fail-closed" way of language design. For example, Python has gone the other way and language complexity has gotten pretty bad since the small-language days. Trust what you are, don't try to please everyone, lest you become something like C++.

Clojure is good in this respect.

Go is all right. But in a world where java exists, I still have not seen any reason to consider go.
In a worlde where kotlin exists, I still have not seen any reason to consider java XD
I wonder if Go was setup in part to help large, complex or critical codebases on even older old school syntaxes progress relative to where they are.
I still don't understand why defer works on function scope, and not lexical scope, and nobody has been able to explain to me the reason for it.

In fact this was so surprising to me is that I only found out about it when I wrote code that processed files in a loop, and it started crashing once the list of files got too big, because defer didnt close the handles until the function returned.

When I asked some other Go programmers, they told me to wrap the loop body in an anonymus func and invoke that.

Other than that (and some other niggles), I find Go a pleasant, compact language, with an efficient syntax, that kind of doesn't really encourage people trying to be cute. I started my Go journey rewriting a fairly substantial C# project, and was surprised to learn that despite it having like 10% of the features of C#, the code ended up being smaller. It also encourages performant defaults, like not forcing GC allocation at every turn, very good and built-in support for codegen for stuff like serialization, and no insistence to 'eat the world' like C# does with stuff like ORMs that showcase you can write C# instead of SQL for RDBMS and doing GRPC by annotating C# objects. In Go, you do SQL by writing SQL, and you od GRPC by writing protobuf specs.

As it is, you can have it both ways. Wrap the body in a function if that's what you want. Don't wrap to get wider scope.
> Previous posts Why Go is not my favourite language and Go programs are not portable have me critiquing Go for over a decade.

I chuckled

I worked briefly on extending an Go static site generator someone wrote for a client. The code was very clear and easy to read, but difficult to extend due to the many rough edges with the language. Simple changes required altering a lot of code in ways that were not immediately obvious. The ability to encapsulate and abstract is hindered in the name of “simplicity.” Abstraction is the primary way we achieve simple and easy to extend code. John Ousterhoust defined a complex program as one that is difficult to extend rather than necessarily being large or difficult to understand at scale. The average Go program seems to violate this principle a lot. Programs appear “simple” but extension proves difficult and fraught.

Go is a case of the emperor having no clothes. Telling people that they just don’t get it or that it’s a different way of doing things just doesn’t convince me. The only thing it has going for it is a simple dev experience.

defer is no worse than Java's try-with-resources. Neither is true RAII, because in both cases you, the caller, need to remember to write the wordy form ("try (...) {" or "defer ...") instead of the plain form ("..."), which will still compile but silently do the wrong thing.
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I personally don't like Go, and it has many shortcomings, but there is a reason it is popular regardless:

Go is a reasonably performant language that makes it pretty straightforward to write reliable, highly concurrent services that don't rely on heavy multithreading - all thanks to the goroutine model.

There really was no other reasonably popular, static, compiled language around when Google came out.

And there still barely is - the only real competitor that sits in a similar space is Java with the new virtual threads.

Languages with async/await promise something similar, but in practice are burdened with a lot of complexity (avoiding blocking in async tasks, function colouring, ...)

I'm not counting Erlang here, because it is a very different type of language...

So I'd say Go is popular despite the myriad of shortcomings, thanks to goroutines and the Google project street cred.

Oh no , Rust is too tough, go is no good, am i going back to java?
I'm still appalled that there's no "do while" loop in go.
> Wait, what? Why is err reused for foo2()? Is there’s something subtle I’m not seeing? Even if we change that to :=, we’re left to wonder why err is in scope for (potentially) the rest of the function. Why? Is it read later?

First time its assigned nil, second time its overwritten in case there's an error in the 2nd function. I dont see the authors issue? Its very explicit.

I dislike Go but I haven’t found anything else I dislike less.
Still better (compiler speed) than Rust.
Anyone want to try to explain what he's on about with the first example?

    bar, err := foo()
    if err != nil {
      return err
    }
    if err := foo2(); err != nil {
      return err
    }
The above (which declares a new value of err scoped to the second if statement) should compile right? What is it that he's complaining about?

EDIT: OK, I think I understand; there's no easy way to have `bar` be function-scoped and `err` be if-scoped.

I mean, I'm with him on the interfaces. But the "append" thing just seems like ranting to me. In his example, `a` is a local variable; why would assigning a local variable be expected to change the value in the caller? Would you expect the following to work?

    int func(a *MyStruct) {
      a = &MyStruct{...}
    }
If not why would you expect `a = apppend(a, ...)` to work?
This post is just an attention grabbing rage bate. Listed issues are superficial unless the person is a bit far into the spectrum. There is no good datapoint which would weigh the issues against real world problems, i.e. how much does it cost. Even the point about ram is weak without the data.
Technically, the term "billion dollar mistake", coined in 1965, would now be a "10 billion dollar mistake" in 2025. Or, if the cost is measured in terms of housing, it would be a "21 billion dollar mistake".

:^/

What does this mean? Do they just use recover and keep bad data?

> The standard library does that. fmt.Print when calling .String(), and the standard library HTTP server does that, for exceptions in the HTTP handlers.

Apart from this most doesn't seem that big of a deal, except for `append` which is truly a bad syntax. If you doing it inplace append don't return the value.

They are forcing people to write Typescript code like it’s Golang where I am right now (amongst other extremely stupid decisions - only unit test service boundaries, do not pull out logic into pure functions, do not write UI tests, etc.). I really must remember to ask organisations to show me their code before joining them.

(I realise this isn’t who is hiring, but email in bio)