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This is great. Old school game dev where youd built the whole engine optimized for the game rather than using an over generalized mess like unity or unreal
Programming might be a roguelike game, you fail many times at a task, starting from scratch again and again, until you master the field
wow really a feel-good game
I know engineers don't like marketing but guys please please put screenshots before anything

Edit: okay I see them now but I quit the page once and I'm sure I'm not alone.

I use NP++ almost my entire day, and this would be great for short breaks. Awesome job!
It's funny that this roguelike is advertised as a roguelite and most roguelites are advertised as roguelikes.
this is the kinda github account I follow, peep their other work