Show HN: A small browser game (PC only) built with Phaser 3 (cubic-zombies.pages.dev)

9 points by jose-cl ↗ HN
Hi HN! This is my first game — something I’ve always wanted to do.

It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/).

I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks.

It only works on PC since it’s a typical WASD + R (reload) shooter.

I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features

Thanks in advance!

ps: I used cubes as a prototype, but now I kind of like them. Should I keep them or implement proper sprites?

3 comments

[ 3.1 ms ] story [ 17.4 ms ] thread
Up to ~you~ gemini, but a loading screen would make it seem less like it was stuck

A tutorial is always welcome when one is dropped site-unseen into a game. I didn't understand what you meant by the WASD part since I could shoot the green squares just fine using only my mouse and thought the exercise was to pick the highest priority green. But then I thought "well, ok, so what does the WASD mentioned do?" and then I got the run-around part with them converging upon me

It wasn't clear what the rifle (or actually subsequent weapons) do differently, but I don't offhand know how to cover that 'here is what is new' behavior since I'm not a game maker

I can only play up to level 5.
On Safari it is just a black screen.

Gameplay wise this is super basic and has been done endless times before. It looks like a "hello world" of games, so maybe focus on bringing either quality or novelty.