No. Liquid glass wont even make it past 1 macOS/iOS release.
In fact Apple has already scaled back many of the glass UI parts they've shown in the earlier demos and betas.
It's an ill-though change for change's sake. Nobody is that impressed.
Flat design was more fully thought. But even that was useless and ultimately user hostile.
"Skeuomorphic" (which is mistankenly called that, few parts of OS X or Windows at the time were actually skeuomorphic in nature) was just better UI.
Readability is paramount. Websites and now user interfaces trash it. The ONLY reason my iPhone is usable is the fact that I am very nearsighted and just take my glasses off, and at my age, I will probably get 20/20 distant-only vision soon.
Icons? Spotlight or Quicksilver are my app launchers already, when icons are unclear.
It will be reading glasses or a magnifying phone case. Do you know of any? Business opportunity?
I do not like the business of unequal L/R vision. An optometrist tried that once (without asking) and I felt like my brain was being sheared. I asked for an got equal sight in both eyes.
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[ 4.4 ms ] story [ 29.0 ms ] threadedit: and I hope not.
It's an ill-though change for change's sake. Nobody is that impressed.
Flat design was more fully thought. But even that was useless and ultimately user hostile.
"Skeuomorphic" (which is mistankenly called that, few parts of OS X or Windows at the time were actually skeuomorphic in nature) was just better UI.
In fact I started reading books again. I consider it a win.
Icons? Spotlight or Quicksilver are my app launchers already, when icons are unclear.
It will be reading glasses or a magnifying phone case. Do you know of any? Business opportunity?
I do not like the business of unequal L/R vision. An optometrist tried that once (without asking) and I felt like my brain was being sheared. I asked for an got equal sight in both eyes.