Well, as it seems they have a hard time getting trains on time, perhaps stress resiliency practiced in gaming is a useful skill for customer service reps.
Huh, I wonder why... maybe they noticed they have a lot of gamers as employees? Maybe the work in the railway business attracts gamers in particular?
To kill the mood, maybe it's a bad idea considering one DB signalman was distracted by a phone game and let 2 trains into one train segment heading into each other: https://www.bbc.com/news/world-europe-36025951
This is pretty cool and it shows how commonplace eSports has become.
I played 'esports' before that was a term and before it was this popular and had any mainstream awareness. Essentially we had large LAN-parties with some competitive elements.. good old days of early CS and UT.
They should name their team DNS because that is what will be shown on scoreboards of all tournaments to which their players will have to travel with DB anyway.
Their reliability is so abysmal that I fly multi-hop flights from Berlin or to airports a few hundred miles off my destination if that allows me to not rely on them. Boats that go up and down the Amazon have not let me down the way DB reliably did.
Deutsche Bahn is a bad joke nowadays. They even released some shorts on youtube with famous comedian Anke Engelke to laugh from themselves. But the situation is everything else than funny.
I design hardware, data science is not my thing. Is it that hard to collect all the delayed train events, categorize them. Create few groups like suicides, train breakdowns, infrastructure failures, too many passengers to close the doors, etc. And then fight the issues by groups defining oldest and possibly failing infrastructure and trains. And managing trains to squeeze everyone inside. Political failure is one thing, but some things can be solved by science.
Gaming is dead. It was a long and meticulous process to kill it, starting from the Let's Plays and ending at a spotty railway station. It's finally dead. Good work, everyone.
Can they 360-no-scope their way to a reliable timetable for their trains? 2/3 times I've had to use them, my trip was severely affected by a delay or a cancellation.
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[ 3.7 ms ] story [ 35.2 ms ] threadTo kill the mood, maybe it's a bad idea considering one DB signalman was distracted by a phone game and let 2 trains into one train segment heading into each other: https://www.bbc.com/news/world-europe-36025951
I played 'esports' before that was a term and before it was this popular and had any mainstream awareness. Essentially we had large LAN-parties with some competitive elements.. good old days of early CS and UT.
I expect we may see more things like this in the future.
My former employer sponsored an Esports team (Liquid).
https://dotheunthinkable.imc.com/
Their reliability is so abysmal that I fly multi-hop flights from Berlin or to airports a few hundred miles off my destination if that allows me to not rely on them. Boats that go up and down the Amazon have not let me down the way DB reliably did.
I design hardware, data science is not my thing. Is it that hard to collect all the delayed train events, categorize them. Create few groups like suicides, train breakdowns, infrastructure failures, too many passengers to close the doors, etc. And then fight the issues by groups defining oldest and possibly failing infrastructure and trains. And managing trains to squeeze everyone inside. Political failure is one thing, but some things can be solved by science.