Dead or Alive 3 was one of the ONLY fighting games I "got" or enjoyed to play. To this day I can't really put my finger on why (it's not the women, rather, something in the gameplay).
3 has a really organic take on fights. the combo system was still very basic, in an approachable way. You could to P P P and it'd do something satisfying.
Plus the block and guard system was really easy. It turned the fight into something super simple: attack, control spacing, bait into parry. I think the later games became more sophisticated, which appeals to the fighting game community but loses the more mainstream players.
If you want to play something like that nowadays, I would recommend Nidhogg, Samurai Gunn, and maybe even the Soul Caliber series still.
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[ 2.8 ms ] story [ 21.3 ms ] threadHis rivalry with Tekken creator Harada was well documented over the years. They made up in the recent years.
He was a visionary, and a complicated creator. The world will be less interesting without him.
Plus the block and guard system was really easy. It turned the fight into something super simple: attack, control spacing, bait into parry. I think the later games became more sophisticated, which appeals to the fighting game community but loses the more mainstream players.
If you want to play something like that nowadays, I would recommend Nidhogg, Samurai Gunn, and maybe even the Soul Caliber series still.