Riffwave.js test to create sounds using javascript (cssdeck.com) 14 points by kushsolitary 13y ago ↗ HN
[–] valdiorn 13y ago ↗ I crated something similar a few months a go, for the webkitAudioContext (only works in Chrome AFAIK... maybe Safari?)I really want to do more real-time audio synthesis with javascript, but the current state of the APIs available aren't so great.Anyways, it plays a short Aphex Twin loop. all the sound is generated with code.http://valdemarorn.github.com/Files/JSAudio/index.htmlhttps://github.com/ValdemarOrn/valdemarorn.github.com/tree/m... [–] kushsolitary 13y ago ↗ I tried using your notes sequence and this is what I got http://cssdeck.com/labs/riffwave-js-testYours is much better imo, more soothing. I need to learn a lot
[–] kushsolitary 13y ago ↗ I tried using your notes sequence and this is what I got http://cssdeck.com/labs/riffwave-js-testYours is much better imo, more soothing. I need to learn a lot
2 comments
[ 4.5 ms ] story [ 13.4 ms ] threadI really want to do more real-time audio synthesis with javascript, but the current state of the APIs available aren't so great.
Anyways, it plays a short Aphex Twin loop. all the sound is generated with code.
http://valdemarorn.github.com/Files/JSAudio/index.html
https://github.com/ValdemarOrn/valdemarorn.github.com/tree/m...
Yours is much better imo, more soothing. I need to learn a lot