There's an opportunity to break out of the LRUD-driven user interfaces and input modality.
Only issue is all the TV apps that will run on this virtual smart TV assume LRUD, so I don't have high hopes for a transcendent advancement in usability. Not even Apple, who introduced a touch remote, control the Apple TV (hardware) and the Apple TV app attempted to supersede LRUD.
LG's pointer-based input devices (you can think of it as a mouse) have been with us for many years now, but hasn't caught on with more device manufacturers.
Some people hold out hope for Voice UI, but it has a number of downsides that make it worse than LRUD.
Once you rethink the vending machine interface, maybe a different modality reveals it self.
Unfortunately, the only generation that will notice any VR innovation is Gen Alpha or younger. The older generations as a whole are either indifferent or flat out hostile to VR.
Also I agree with Adsoitis. VR apps have an opportunity to go beyond traditional UX. This is a missed opportunity, but understandable given the backlash to VR and to a lesser degree AR
Putting on a headset for the first time reminded me of using a computer for the first time. It was that paradigm-shifting.
The frustrating thing is, back when computers were "silly" and "not ready", the type of person you'd now find on Hacker News saw it as an exciting impetus to build a new world. With virtual reality, all I see is a collective eyeroll. It's honestly tragic. This is a burgeoning medium, a new form of art. For most of human history, people didn't get to experience that even once in their entire lifetime. And the response is cynicism.
The only explanation I have is that we are so inundated with stimulus, so overwhelmed with entertainment, that we no longer feel a drive to build a new form of it. We're all drugged up on social media, and can't see the potential of a new medium even when it's literally right in front of our faces.
This is not a breakthrough, it has been done countless times before. This is another shot at vr from facebook that noone is going to remember in a week
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[ 2.4 ms ] story [ 21.8 ms ] threadOnly issue is all the TV apps that will run on this virtual smart TV assume LRUD, so I don't have high hopes for a transcendent advancement in usability. Not even Apple, who introduced a touch remote, control the Apple TV (hardware) and the Apple TV app attempted to supersede LRUD.
LG's pointer-based input devices (you can think of it as a mouse) have been with us for many years now, but hasn't caught on with more device manufacturers.
Some people hold out hope for Voice UI, but it has a number of downsides that make it worse than LRUD.
Once you rethink the vending machine interface, maybe a different modality reveals it self.
Also I agree with Adsoitis. VR apps have an opportunity to go beyond traditional UX. This is a missed opportunity, but understandable given the backlash to VR and to a lesser degree AR
The frustrating thing is, back when computers were "silly" and "not ready", the type of person you'd now find on Hacker News saw it as an exciting impetus to build a new world. With virtual reality, all I see is a collective eyeroll. It's honestly tragic. This is a burgeoning medium, a new form of art. For most of human history, people didn't get to experience that even once in their entire lifetime. And the response is cynicism.
The only explanation I have is that we are so inundated with stimulus, so overwhelmed with entertainment, that we no longer feel a drive to build a new form of it. We're all drugged up on social media, and can't see the potential of a new medium even when it's literally right in front of our faces.