7 comments

[ 3.5 ms ] story [ 32.4 ms ] thread
This has reawakened the nightmares about Objective-C++
Objective C++ was great.

Rename a file to .mm and start using Objective C APIs. Very good interop

This idea about communicating size/alignment is actually something we're doing on the port of RediSearch to Rust [0]. We have an "opaque sized type" which is declared on the Rust-side, and has its size & alignment communicated to the C-side via cbindgen. The C-side has no visibility into the fields, but it can still allocate it on the stack.

It's a bit ugly due to cbindgen not supporting const-generic expressions and macro-expansion being nightly-only. It seems like this will be a generally useful mechanism to be able to use values which are not traditionally FFI-safe across FFI boundaries.

[0]: https://github.com/RediSearch/RediSearch/blob/cfd364fa2a47eb...

> When you want to embed a type, you need its definition, but you don’t actually need the full definition. You just need the size/alignment.

Aren't there ABI cases where e.g.

    struct foo { float X, Y; }
would be passed in e.g. fp registers whereas

    struct { char[8]; }
would not?
It’s just both using c abi right?
Seems like it. And the sizes are all hard-coded, which means you are probably wedded very tightly to a particular C++ compiler.
Yeah, this isn't quite C++ interop on its own. It's C++ interop via C, which is an incredibly pertinent qualifier. Since we go through C, opaque pointers are needed for everything, we can't stack allocate C++ values, we need to write extern C wrappers for everything we want to do (like calling member fns), and we don't get any compile-time type/safety checking, due to the opaque pointers.

Direct C++ interop is doable, by embedding Clang into Zig and using its AST, but this is significantly more work and it needs to be done in the Zig compiler. As a Zig user, going through C is about as good as you can do, probably.