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Very much early for this, it's still Alpha, and the release notes there aren't even complete yet either. I'd say wait until the official stable release at least, which will get a proper landing page highlighting all the changes in a much better way.
> Blender 5.1 is currently in Alpha until February 4, 2026.
Every time Blender releases an update, I think: the two most amazing open source projects of all time are Linux and Blender.
Insane velocity. The UI is fantastic, would love to see more tools reuse it, like a DAW or a proper dedicated CAD app but from what I read it is deeply integrated in the project.
It's wonderful to see that more attention has been given to the video sequencer and the compositor lately.

While a lot of it is still sluggish and cpu-bound, some recent additions such as all the texture nodes we have in the shader tab have massively increased the range of capabilities. Blender as a more viable (even if not the most powerful) NLE is greatly appreciated.

What a weird post considering 5.0 is due to release today
Yet Another Major Release in which the texturing system has remained unchanged since V1 and isolated from the nodes system.

Oh well.