If there are contributors to Blender from the industry, who are they? It's easy to understand how big tech can be contributing to Linux, data processing pipelines, web frameworks, compilers etc. but it's harder to see who has both the skills and incentives for design tools. Maybe some game studios have the necessary slack?
I'm quite interested in the academic research aspect, especially since our computational geometry group uses or plans on using Blender. However, I'm unclear about the details of this announcement. Is it related to funding opportunities or suggesting experimental features?
Here's an wonderful Blender extension, the Sculpt Wheel, that has concentric rings, and is deeply customizable (this video was posted 15 hours ago so it's fresh and current):
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[ 4.8 ms ] story [ 42.4 ms ] threadedit: you might need to auth yourself as human to cloudflare on blender.org for the site to display correctly.
https://code.blender.org/2025/07/beyond-mouse-keyboard/
Here's an wonderful Blender extension, the Sculpt Wheel, that has concentric rings, and is deeply customizable (this video was posted 15 hours ago so it's fresh and current):
Blender 4.5 Sculpt Wheel - Glyph+
https://www.youtube.com/watch?v=IhO-aU512NE&t=1s