Launch HN: Mosaic (YC W25) – Agentic Video Editing (mosaic.so)
We were engineers at Tesla and one day had a fun idea to make a YouTube video of Cybertrucks in Palo Alto. We recorded hours of cars driving by, but got stuck on how to scrub through all this raw footage to edit it down to just the Cybertrucks.
We got frustrated trying to accomplish simple tasks in video editors like DaVinci Resolve and Adobe Premiere Pro. Features are hidden behind menus, buttons, and icons, and we often found ourselves Googling or asking ChatGPT how to do certain edits.
We thought that surely now, with multimodal AI, we could accelerate this process. Better yet, an AI video editor could automatically apply edits based off what it sees and hears in your video. The idea quickly snowballed and we began our side quest to build “Cursor for Video Editing”.
We put together a prototype and to our amazement, it was able to analyze and add text overlays based on what it saw or heard in the video. We could now automate our Cybertruck counting with a single chat prompt. That prototype is shown here: https://www.youtube.com/watch?v=GXr7q7Dl9X0.
After that, we spent a chunk of time building our own timeline-based video editor and making our multimodal copilot powerful and stateful. In natural language, we could now ask chat to help with AI asset generation, enhancements, searching through assets, and automatically applying edits like dynamic text overlays. That version is shown here: https://youtu.be/X4ki-QEwN40.
After talking to users though, we realized that the chat UX has limitations for video: (1) the longer the video, the more time it takes to process. Users have to wait too long between chat responses. (2) Users have set workflows that they use across video projects. Especially for people who have to produce a lot of content, the chat interface is a bottleneck rather than an accelerant.
That took us back to first principles to rethink what a “non-linear editor” really means. The result: a node-based canvas which enables you to create and run your own multimodal video editing agents. https://screen.studio/share/SP7DItVD.
Each tile in the canvas represents a video editing operation and is configurable, so you still have creative control. You can also branch and run edits in parallel, creating multiple variants from the same raw footage to A/B test different prompts, models, and workflows. In the canvas, you can see inline how your content evolves as the agent goes through each step.
The idea is that canvas will run your video editing on autopilot, and get you 80-90% of the way there. Then you can adjust and modify it in an inline timeline editor. We support exporting your timeline state out to traditional editing tools like DaVinci Resolve, Adobe Premiere Pro, and Final Cut Pro.
We’ve also used multimodal AI to build in visual understanding and intelligence. This gives our system a deep understanding of video concepts, emotions, actions, spoken word, light levels, shot types.
We’re doing a ton of additional processing in our pipeline, such as saliency analysis, audio analysis, and determining objects of significance—all to help guide the best edit. These are things that we as human editors internalize so deeply we may not think twice about it, but reverse...
36 comments
[ 3.5 ms ] story [ 53.1 ms ] threadSome feedback initially on the landing page, looks great but I thought that there is, for me, too much motion going on on the homepage and the use cases page. May be an unpopular opinion!
This is a long winded way of saying that I think creators need what you're making! People who have hours of awesome footage but have to spend dozens of hours cutting it down need this. Then also people who have awesome footage but aren't good at editing or hiring an editor, same thing. I'd love to see someone solve this so that 90th percentile editing is available to all, and then it can be more about who has the interesting content, rather than who has the interesting content and editing skills.
Would have been nice if there was a killer demo on your landing page of a video made with Mosaic.
Hidden behind a UI? Most of the major tools like blade, trim, etc. are right there on the toolbars.
> We recorded hours of cars driving by, but got stuck on how to scrub through all this raw footage to edit it down to just the Cybertrucks.
Scrubbing is the easiest part. Mouse over the clip, it starts scrubbing!
I’m being a bit tongue in cheek and I totally agree there is a learning curve to NLE’s but those complaints were also a bit striking to me.
Good luck with it, sincerely.
I'm really tired of editing videos in the cloud. I'm also also tired of all these AI image and video tools that make you work over a browser. Your workflow seems so second class buried amongst all the other browser tabs.
I understand that this is how to deploy quickly to customers, but it feels so gross working on "heavy" media in a browser.
I will be checking this out!
Multimodal models are good at frame-level recognition, but editing requires understanding relationships between scenes, have you found any methods that work reliably there?
Node based workflows are typical in NLE software. See Fusion & Color panels in Davinci Resole, Fusion (color grading), etc. Industry folks will take to this node based canvas with ease.
Great question @danishSuri1994
I'm building something exactly similar and couldn't believe my eyes when I saw the HN post. What i'm building (chatoctopus.com) is more like a chat-first agent for video editing, only at a prototype stage. But what you guys have achieved is insane. Wishing you lots of success.
to healthy competition!
If the LLM needs to place captions, it calls one of these expert discrete-algorithm tools to determine the best place to put the captions -- you aren't just asking the LLM to do it on its own.
If I'm correct about that, then I absolutely applaud you -- it feels like THIS is a fantastic model for how agentic tools should be built, and this is absolutely the opposite of AI slop.
Kudos!
These seem like problems that LLMs are especially well-suited for. I might have spent a fraction of the time if there was some system that could "index" my content library, and intelligently pull relevant clips into a cohesive storyline.
I also spent an ungodly amount of time on animations - it felt like "1 hour of work for 1 minute of animation". I would gladly pay for a tool which reduces the time investment required to be a citizen documentarian.
we have couple investigative journalists and lawyers using us for a similar usecase.
[see https://news.ycombinator.com/item?id=45988611 for explanation]