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I like the idea overall. Looks like something that would be fun to combine with music programming languages (SuperCollider/Of etc).

Not so sure how human-friendly the fractional beats are? Is that something that people more into music than I am are comfortable with? I would have expected something like MIDIs "24 ticks per quarter note" instead. And a format like bar.beat.tick. Maybe just because that is what I am used to.

Hey, the idea is nice, It would be great to know what pushed you to start this format.

Also, any apps that uses it would benefit from being add to the repo assuring usability in addition to readibility.

Probably stating the obvious here, but this would be a good way for an LLM to attempt to write or modify music.
I think that for completeness it needs looping and conditional constructs
Cool. My one concern with this is that it has no horizontally scannable note/chord mode. It’s super common for humans to read a sequence of notes left to right, or write it that way, but it’s also just more efficient in terms of scanning / reading.

Can I suggest a guarded mode that specifies how far apart each given note/chord is by the count, e.g.

  #1.0:verse1 
  Am - C - G - E - F F F F
  #
You could then repeat this or overlay a melody line like

  #0.25:melody1
  C4 - C4 - C4 D4 C4 - D4 - D4 - D4 E4 D4 -
  #
Etc. I think this would be easier to parse and produce for an LLM, and it’s would compile back to the original spec easily as well.
This made me remember old set of tools called mtx2midi and midi2mtx, I used them to edit some midi files while making sure I'm not introducing any unwanted changes. While roundtrip output was not binary identical, it still sounded the same.

Looks like MTXT tool here does not quite work for this use case, the result of the roundtrip of a midi I tried has a segment folded over, making two separate segments play at the same time while the total duration got shorter.

https://files.catbox.moe/5q44q0.zip (buggy output starts at 42 seconds)

I've been spending the last week casually looking at strudel.cc.

They have a notation that looks similar (basically a JavaScript port of the Haskell version).

I like this, but I'm curious why I would want to use this over strudel. Strudel blends the language with a js runtime and that's really powerful and fun.

It makes no sense to design for llm's. Do what makes sense for the reader and forget that llm's exist at all.
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To me it seems like files could get hard to understand if events that happen simultaneously aren't horizontally lined up like this:

  2.0 voice1 | voice2 | ...
Like a text version of old school tracker interfaces:

https://youtu.be/eclMFa0mD1c

  POS | TRACK #1 | TRACK #2 | ...
Aren't the notes adjacent enough on consecutive lines?

  2.0 note Cmaj7 ch=1 
  2.0 note D ch=1 
  2.0 note C dur=0.15 ch=2
  2.1 note C ch=2
  2.1 note Cmaj ch=1
Some simple thoughts:

I feel that one challenge of programming languages is how to remember these rules, formats, and keywords. Even if you're using familiar formats like YAML or JSON, how do you match keywords?

When developing Glicol (http://glicol.org/), I found that if it's based on an audio graph, all node inputs and outputs are all signals, which at least reduces the matching problems. The remaining challenge is ensuring that reference documentation is available at the minimal cost.

Count me in as another one with a longstanding mostly dream project aiming for human enjoyable notation grammar.

For me it was coming from tracker notation (buzz), where i was wildly underwhelmed by all that whitespace for timing (well, empty cells for timing) and the lack of parameterizable macros. A seriously underexplored field, perhaps because almost everybody who ever started got pulled in by the lure of textually defined synthesis.