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It's so nice to have these little oases of ethical businesses in tech. A shame that it feels like the desert is only growing exponentially.
Does anyone know the backstory here? Is CDprojekt not the right owner anymore? I am clearly not following the ownership closely here ( but maybe I should have ).
Please release a Linux client or, even better, officially support and invest in developing Heroic Games Launcher so we can play our DRM free GOG games on a libre OS.
Awesome news really, I've bought countless games from GOG (more than Steam I think at this point) and it's a company I'll always support. Great business decision.
It is great because game preservation isn't what game industry shareholders usually interested.

CD Project makes great games, but gaming industry is all-or-nothing. They already had colossal flop at their previous release. If another flop happens shutting down GOG is clearly would be on a table as a cost cutting measure.

From the FAQ:

> Is GOG financially unstable? No. GOG is stable and has had a really encouraging year. In fact, we’ve seen more enthusiasm from gamers towards our mission than ever before.

I'm really happy to hear this, as I always feared their hard stance on no-DRM would scare off publishers and developers, but seems that fear might have been overstated. This year I personally also started buying more games on GOG than Steam, even when they were available on Stream. Prior to 2025 I almost exclusively used Steam unless it wasn't available there, but now GOG is #1 :)

Glad it's moving in even better directions, thank you Team GOG!

There's clearly a real segment of players who value ownership and longevity enough to vote with their wallets
I am happy that deal with Amazon didn't hurt them. Doing business with such big corp is probably not good for anyone.
I always search GOG before Steam. It’s slightly less user friendly in the most minor ways and sometimes a bit more expensive. But getting DRM free games is worth every penny and extra few moments. Steam is really great for what it is but you’re not buying games you’re leasing them. Excited to hear GOG might get more focus and investment.
Steam does an amazing job at convenience, but GOG scratches a completely different itch
> Steam is really great for what it is but you’re not buying games you’re leasing them.

And you are not paying the large Valve tax (30%), so the publisher gets significantly more money from your purchase.

In case I'm not the only one who didn't know what GOG stood for:

   “GOG stands for freedom, independence, and genuine control.”
But actually, it stands (stood?) for Good Old Games. :)
It seems these days every video game publisher wants its own storefront and game launcher. Weird that CD PROJEKT is instead giving up a very popular one.
I think it's good. CDPR essentially can be increasingly driven by shareholders. If they are making GOG private now, they can pursue their own vision without being pressured.
It's nice that it should be a non-event for users.
> Can I still download offline installers? Yes.

This is the only line I was looking for. I stopped buying on Steam sometime ago because I realized I was just renting licenses. GOG is the only major storefront where I feel like I actually own the product. As long as offline installers remain a core tenet, I don't care who owns the company. That said, it helps that it's someone returning to their roots rather than a private equity firm looking to strip-mine the assets.

GOG is no different, you're still renting licenses and GOG still has the right to revoke your license, effectively making your "offline installer" no different from a game downloaded from myabandonware or a similar website.
My hardcore gaming days are over, but I feel that the gaming industry has in general been abusing the hell out of gamers in the last some years. That also includes the hardware industry, trying to sell overpriced stuff. Granted, it is the gamer's fault for submitting to that mafia, and I am not directly affected nowadays myself (save for RAM prices going up thanks to the AI mafia milking us all), but I would be hugely upset at the companies constantly trying to milk the customers. It is very shameful of them to want to do so.
Offline installers are the real line in the sand
I think the individual game developers can choose whether they sell you the game or just rent you a license, right? Steam doesn't enforce DRM, they do provide an API game developers can use to add DRM to their games. But the developers don't have to use it if they so choose.
The flip side of this is that the only games whose owners allow them to be fully sold in this way are those whose commercial value is >90% expired.
I've spent hundreds of hours on the GOG version of Heroes of Might and Magic 3. Every community recommends the GOG version over the Steam HD one. I didn't think how important GOG was to me, but now I'm going to find that patron program they're talking about. It would be great if in 30 years I can still play Master of Magic and that won't happen by itself.
I can't remember but there have been two games where the "it's your game, offline installer" promise was broken on Gog. Have they since come out to restate that promise?

I always felt a bit sad that before I could just KNOW that it'll work that's gog! but since that time I always have to double check and by that point why not just use steam?

I used to love gog. I purchased a bunch of stuff back when they were talking a big game around supporting Linux with their Galaxy client.

But while gog was talking, Valve was actually doing. Building an actual Linux client. Making multiplayer actually work. Not to mention all the work they've done with Proton and upstreamimg graphics drivers.

I hope gog succeeds. I just value Linux gaming support over not having DRM. It's kinda a idealist vs realist stance for me.

Valve earned a lot of goodwill by actually shipping things that made Linux gaming viable day-to-day, not just promising it
I wish there was a general software equivalent of GOG that provided much older software with removed DRM.
I bought from GOG once, and downloaded their launcher. Then, I started the game, played for maybe an hour, put my PC to sleep and went to bed. Then, the next next day, I resumed my PC from sleep, closed the game, and because I didn't like it, decided a few days later to request a refund.

The game had 26 hours or so logged, because Galaxy has a poor way to log hours. Apparently the interval between game start and game end is the time you played the game.

The support declined my refund request, I tried to explain that I didn't even get the achievements of after the tutorial and that I could impossibly have played that many hours because I was simply not on my PC.

The gist is: If you buy a game from GOG which you might won't like: NEVER download galaxy, only the offline installers! I didn't do that because it was too convenient to download their launcher, as the offline installer of the game I played (Baldurs Gate 3) was split into many, many files, which I would have to download one by one and install them all by hand.

Still sour to this day that I have not gotten my 50€ back. Steam never had such issues for me, and even if you can at least ask their support to escalate the ticket so someone from L2/L3 or even engineering looks at your ticket.

First time I heard about GOG. Is like Steam but you download the .exe installer (or wahtever format it is) from the game you purchase? Like Kazaa/Ares but paid? I love it to be honest, and I think that's how it should be, but how do creators (and GOG) fight piracy? What's preventing me from buying, getting the offline installer and then sharing it later?

If I am wrong and GOG is something completely different, then let's build something like this together! (a marketplace of offline installers!)

I bought a lot of stuff from GOG a long time ago, but the only thing I've use them for in the past 5 years is claiming Prime Gaming rewards on Twitch. I don't think I've even downloaded a single one of them. I'm curious if that agreement with Amazon might have hurt GOG. Did it cost them some money when people like me to claim all those games without ever converting to a paying customer?
For self-hosting nerds, I can recommend looking at Gamevault (https://gamevau.lt)

Passionate people working on creating a self-hosted game library. They deserve attention and support!

Michał Kiciński (the co-founder mentioned in the article) also funded a Vipassana retreat in Poland. You can go there to meditate for around 10–21 days, it's completely free, and people from all over the EU attend. I know because someone I know goes there regularly.
> he believes GOG’s approach is more relevant than ever: no lock-in, no forced platforms, sense of ownership

I really hope that we'll be freed from the forced Windows platform. Sure, you can download and install GOG games today using a third-party client, but it'll never be as good as official support. There's also the issue of syncing saved games and achievements, not to mention the additional friction for less tech-savvy users.

The more things change, the more they stay the same?

I rarely use GOG, but they're doing good work, so it's nice to know they'll be sticking around. I wouldn't have it any other way.

Gog is great and I've been a member since probably 2010.

The one feature that would encourage me to buy more of their games is a "install into steam" script with each game. It's a massive pain in the ass making my gog games run on my steam deck.

I keep meaning to write a script to do this to ease that pain.