Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.
Quite a good implementation, got to 62 and was playing a "space filling curve" strategy to bleed off some of the length. Looking at the leader-board I suspect some people are just sending off their own custom submissions [1].
The game looks really good, although I think it'd be improved if the sphere was a bit smaller. It feels like it takes too long for the game to become difficult
Very cool but on iOS safari, if I click one of the buttons twice too quickly it zooms in and I can’t see the full screen or the other button. Hard to zoom back out at least on my phone.
Lovely. Would love if it canvas was bigger on desktop. Zoomed in 3x is much better but pix-elated. The first 50 or so levels were very easy. Started getting difficult around 90+.
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[ 3.2 ms ] story [ 72.9 ms ] threadRelated projects:
https://wakaba.c3.cx/s/games/swear
https://milksnake.c3.cx
Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.
[1] https://kevinalbs.com/spherical_snake/leaderboard/
great work
maybe add a sound effect :)
Reminds me of this video, where the dev compares spherical and hyperbolical geometries (albeit a dimension higher):
https://www.youtube.com/watch?v=yY9GAyJtuJ0
I see a person or two I know in there haha