81 comments

[ 3.2 ms ] story [ 72.9 ms ] thread
I love this, congratulations on the clever design and concept.
Really impressive that it's implemented in < 400 lines of Javascript code and runs so smoothly in my phone's browser (Firefox on Android)
This is really fun! Nice job.

Small issue: I accidentally right-clicked one of the arrow buttons and it stuck in the pressed position, causing the snake to curl into itself and end my game before I could left-click out of the context menu.

Really cool game, but please please fix the viewport to prevent accidentaly zooming on the page on a mobile device!
Quite a good implementation, got to 62 and was playing a "space filling curve" strategy to bleed off some of the length. Looking at the leader-board I suspect some people are just sending off their own custom submissions [1].

[1] https://kevinalbs.com/spherical_snake/leaderboard/

The game looks really good, although I think it'd be improved if the sphere was a bit smaller. It feels like it takes too long for the game to become difficult
this could legit be pre-installed on a nokia phone in some alternate potential future!

great work

Very cool but on iOS safari, if I click one of the buttons twice too quickly it zooms in and I can’t see the full screen or the other button. Hard to zoom back out at least on my phone.
very nice.

maybe add a sound effect :)

best snake experience since 3210
Lovely. Would love if it canvas was bigger on desktop. Zoomed in 3x is much better but pix-elated. The first 50 or so levels were very easy. Started getting difficult around 90+.
When the game ends, the banner obscures the exact spot where the snake ran into itself, which is the thing you most want to see at the end.
Maybe add a skin around the sphere to make it look like the earth. Then the targets become places.
(comment deleted)
I feel like this legitimately improves my intuition for Riemannian geometry.
pretty boring start, quite fun once the snake is the size of the sphere circumference
Love it! Would like to have the option to make the arrow buttons closer to play with one hand. Thank you!