High-performance header-only container library for C++23 on x86-64 (github.com)

78 points by mattgodbolt ↗ HN
From the readme:

The B+tree implementation provides significant performance improvements over industry standards for large trees. For some workloads with large trees, we've observed:

- vs Abseil B+tree: 2-5× faster across insert/find/erase operations - vs std::map: 2-5× faster across insert/find/erase operations

8 comments

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> History/Motivations This project started as an exploration of using AI agents for software development. Based on experience tuning systems using Abseil's B+tree, I was curious if performance could be improved through SIMD instructions, a customized allocator, and tunable node sizes. Claude proved surprisingly adept at helping implement this quickly, and the resulting B+tree showed compelling performance improvements, so I'm making it available here.

It seems the code was written with AI, I hope the author knows what he is doing. Last time I tried to use AI to optimize CPU-heavy C++ code (StackBlur) with SIMD, this failed :/

I apologize if this is common knowledge. Modern C++ coding agents need to have a deep semantic understanding of the external libraries and header files. A simple RAG on the code base is not enough. For example, GitHub Copilot for VS Code and Visual Studio uses IDE language services like IntelliSense. To that extent, using a proper C++ IDE rather than a plain editor will improve the quality of suggested code. For example, if you're using VS Code, make sure the C/C++ Extension Pack is installed.
2-5x faster than both abseil's b+tree and std::map means that abseil's b+tree had to be the same performance as std::map for the tested workload. This is... very unusual. I have only ever seen it be much faster or moderately slower.
Ok, maybe someone here can clear this up for me. My understanding of B+tree's is that they are good for implementing indexes on disk because the fanout reduces disk seeks... what I don't understand is in memory b+trees... which most of the implementations I find are. What are the advantages of an in memory b+tree?