17 comments

[ 3.2 ms ] story [ 38.6 ms ] thread
I used to be obsessed with in game skins as a teenager but I'm very thankful the game I played most didn't charge for them. But I remember freaking out at my parents when they stopped me playing a game one night because I wanted a new skin so badly.

I grew out of it, I can't help but feel the scarcity of such skins/items don't lead to anything good except manipulation.

Epic generated approximately $6 billion in revenue in 2024, just for comparison.
I'm on Epic's side on this one. Having things for sale in a game is different from "manipulating children" into buying things in a game.
I'm sure they will mourn this crippling loss of a few hours worth of revenue.
This is a slap on the wrist for a company of Epic's size. Anyone know if this comes with restrictions on future in-app purchases made by children, or if these already exist in NL and Epic was ignoring them?
(comment deleted)
Why use a non-English source? Doesn't that encourage people to reply to the headline rather than the article?
Why can I read and understand this article...
So it was basically worth it?
Epic really don't need to engage in such dirty tricks to get kids money; they do all that to each other. Kids with the default Fortnite skin are bullied, excluded. The social pressure is huge.
thats like 1 minute of fortnite revenue which is a ad masqueraded as a game
So glad the courts are letting them run their own app stores.