If anyone is using/testing WebRTC I would love to hear how it is working for them :) I am hoping Simulcast makes a impact with smaller streamers/site operators.
* Cheaper servers. More competition and I want to see people running their own servers.
* Better video quality. Encoding from source is going to be better then transcoding.
* No more bad servers. Send video to your audience and server isn't able to do modification/surveillance with E2E Encryption via WebRTC.
* Better Latency. No more time lost transcoding. I love low latency streaming where people are connected to community. Not just blasting one-way video.
I am hoping this space improves, I wanted to cast video to watch some stuff with friends last year and the software to accomplish this now is both really heavy (does EVERY part of the process need to run http server?) and convoluted.
We ended up just doing a discord screen share, which evaded all the tunnelling/transcoding/etc issues which made us give up on WebRTC.
OBS is a great solution if you're on a budget or doing very simple streams, but I really urge anybody who is serious about live streaming professional shows to check out vMix. It's an incredible piece of software that is versatile and packed full of so many features professional broadcasts need all baked in.
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[ 3.2 ms ] story [ 30.7 ms ] threadhttps://github.com/phkahler/obs-studio/tree/eq8
I should rebase that...
BTW they do not want it upstream for whatever reasons. I'm not complaining, I get it. But some of us like this built-in so I'm keeping it around.
* Cheaper servers. More competition and I want to see people running their own servers.
* Better video quality. Encoding from source is going to be better then transcoding.
* No more bad servers. Send video to your audience and server isn't able to do modification/surveillance with E2E Encryption via WebRTC.
* Better Latency. No more time lost transcoding. I love low latency streaming where people are connected to community. Not just blasting one-way video.
We ended up just doing a discord screen share, which evaded all the tunnelling/transcoding/etc issues which made us give up on WebRTC.
I wish their website had a getting started guide for this purpose but I haven't found one.