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I think especially since the UI overhaul in Blender 2.8 the project has been on a steep upwards trajectory. The software was always amazing, especially since it was free and open source, but the new UI and all subsequent improvements really put Blender on the map as a serious tool and not just an alternative for when you don't have money for the big players.
Not disagreeing but it's crazy 2.8 was going on 7 years ago. That's 1 less year than from the release of HTML to 9/11.

It'd be like saying "Man the internet has been on such an upwards trajectory since HTML" in 2000 ;D

Very cool news.

Personally, I'd love to see some more focus on game-dev workflows. The game asset pipeline still feels janky: texture painting exists, but not great, and baking textures/previewing results or baking from high poly to low poly involves a lot of manual node fiddling and rewiring. Export/iterate/build/test cycles are also pretty painful still.

How does it compare to Maya these days?
<3 Blender is a treasure and must be protected.
I really like Blender and it's an amazing product, but I can't get over the standard Blender keymap. The "industry compatible" workflow is more sane, but then I have to translate tutorials from the Blender keymap to the industry compatible controls, and they're not always 1:1
Anyone know why Netflix doesn’t respond to their job site? I applied to several positions where I’m an exact match, with a decade of VFX and another decade of internet company experience in LA. Never heard a single word in response from them, for years. Reqs stay open a long time as well. What are they doing? Are they ghost jobs? They don’t even respond with a “no” form letter. (Lately their site is broken at the verify email stage, pin post returns 403.)
We might see a transition of stable market toolware from subscription to open source yet
Blender's UX evolution (2.8+, asset browser, USD) shows FLOSS can compete when funded right, Netflix's €240k push helps. Curious if Animal Logic shared their hybrid Maya/Houdini/Blender pipeline details?
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I wonder if devs leverage LLMs can catch up to the big boys in surprising speed. Netflix isn’t dumb
This is great, but they should give more. I would love to see million dollar donations from every major tech company. It's nothing to them, and Blender is fundamentally changing the way we make digital media.