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The periscope style vector CRTs use in the arcade Battlezone were a claustrophobia and panic-inducing experience. Glowy unpixellated 3d, narrow field of vision. Unforgettably cool.
I worked in a restaurant in 81 while in HS. Next door was a convenience store that had Defender and Battlezone. I think I spent half of what I made on those two games for a few weeks. I would sneak out for a game. An addiction. I can still hear those Battlezone sounds in my head 45 years later.
I believe these are AI-generated photos, and perhaps content.

Look at the back of Dave Compton’s shirt carefully, and you’ll notice that the left side starts to have garbled text.

It’s very impressive, though. If I’m wrong, and these are real, then I’m very interested why Dave was wearing that shirt.

Back in the day, it wouldn’t have been normal to have a custom shirt like that with different font sizes with your own name on the back stating what you’re doing in an obscure way.

What a nice time capsule. All praise to the cameraman for doing long steady shots and not replacing the audio with music or commentary.
Are there any articles on how vector graphics were developed for arcade games?

I vaguely remember there was also one home game console that attempted vector graphics but cannot remember the name

Was fascinated with it at the time but with only access to a TRS-80 such things were impossible to learn back then

I had that vector based tank game for the early 90's pc
> Atari’s primary coin-op manufacturing and headquarters facility was located at 1265 Borregas Ave, Sunnyvale, CA 94089 during the key 1976–1984 period. Another critical site in the immediate area was 1196 Borregas Avenue, used during the subsequent Tramiel era

I don't think these buildings exist anymore.

Tamriel does get itself sundered pretty often
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I was a huge fan of the Activision remake, and the Battlezone 2 sequel. The mixture of FPS and RTS was really appealing to me.

I had to beg my parents for an ATI Rage LT Pro AGP 8MB card to play the sequel.

it was nice when things were made in the USA.
Valve did final assembly for the steam controllers in the US. Not sure if that counts or not.

It was shortly after the portal 2 launch and they did a slick video of the process with portal music.

https://www.youtube.com/watch?v=uCgnWqoP4MM

This is what the internet is about, finding blogs and stumbling over pages like this with such content. Thanks!