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Video game companies should lobby for a DMCA–style law against cheating.
How in the world can any sane person see how DMCA got off rails and suggest another one for any kind of purpose ???
No. That's too soft. We should go one step further and make computers immutable appliances the moment any game is installed, or maybe out of the box.

macOS, Windows and Linux has the technology. Why wait? Kill general purpose comp^H^H^H^H^ communism right now! Protect the children, save the capit^H^H^H^H nation!

Always a treat to see these people’s articles. Game hacking is wild - though in this case, wouldn’t enforcement of Secure Boot do the trick?
There are a number of Microsoft-signed drivers that have vulnerabilities in them that can be exploited allowing kernel-level access (memory read/write primitives, etc.) - they would load fine under Secure Boot - and, indeed, malware already has exploited this before.

This does make cheating harder, and does make it a cat-and-mouse game where signatures are revoked and they move on to a new driver, but the fact of the matter is - there are a ton of drivers out there and some of them will always be vulnerable in some way. To this end, I think focusing on client-side anti-cheat at all is a lost cause.

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didn't expect an analysis of a cheat from them, interesting technical bits though.
> The client should be treated as untrusted. All the real classification logic belongs server-side where it can’t be tampered with.

That's such a hilarious quote, as it explains exactly why client-side anti-cheat is silly in the first place.