Show HN: I spent 3 years reverse-engineering a 40 yo stock market sim from 1986 (wallstreetraider.com)
Hello my name is Ben Ward for the past 3 years I have been remastering the financial game Wall Street Raider created by Michael Jenkins originally on DOS in 1986.
It has been a rough journey but I finally see the light at the end of the tunnel. I just recently redid the website and thought maybe the full story of how this project came to be would interest you all. Thank you for reading.
76 comments
[ 1.6 ms ] story [ 134 ms ] threadThank you for sharing your story.
I am sold on the game and wishlisted it but lack of release date saddens me.
I love spreadsheet games like Terra Invicta/Paradox/Simutrans and this seems like a terrific example of one.
I know you'll deservedly get a lot of credit for all your work in remastering the game, but you should also get credit for how you've woven this narrative together, it's a lovely read. Thank you for taking the time to write it up, and good luck with the Steam release, and whatever project you take on next! :)
I'm still curious, however:
> That's not a marketing angle—it's a headline that writes itself.
Any ChatGPT assistance there?
Don't forget to give credit to the LLM too which wrote the story for him.
https://www.roninsoft.com/wsraider.htm
You are the engineer we all aspired to be. Though, you really are the chosen one.
Wish you the best!
Are there any plans to break out portions of the Basic engine to a modern language? It's frustrating that the heart of the game remains inscrutable. Surely Ward is tempted?
I know it almost sounds crass, but you should consider letting an LLM take a crack at transpiling the code. Source to source translations are one of the most widely agreed upon strengths of LLMs.
https://labs.ramp.com/rct
"claude code plays wall street raider" would be very very cool.