Thank you so much. Really appreciate the thoughtful feedback!
I've watched many intros. Somehow they always end with 90%+ accuracy and that was just not my experience while learning on datasets I picked myself. I remember spending hours tuning different parameters and not quite understanding why I was getting way worse accuracy. I showed this intentionally, and I'm glad you commented on this!
The PyTorch3D section was genuinely useful for me. I've been doing 2D ML work for a while but hadn't explored 3D deep learning — didn't even know PyTorch3D existed until this tutorial.
What worked well was the progressive complexity. Starting with basic mesh rendering before jumping into differentiable rendering made the concepts click. The voxel-to-mesh conversion examples were particularly clear.
If anything, I'd love to see a follow-up covering point cloud handling, since that seems to be a major use case based on the docs I'm now digging through.
Thanks for writing this — triggered a weekend deep-dive I probably wouldn't have started otherwise.
Very nice, thanks! It’s great to be able to play with viz!
For a deeper tutorial, I highly recommend PyTorch for Deep Learning Professional Certificate on deeplearning.ai — probably one of the best mooc I’ve seen so far
Are there other similar tutorials like this going into fundamentals of model architectures for example? Something like https://poloclub.github.io/cnn-explainer/ for example
This was quite accessible. If I had to pick one point, I wish there was more "handholding" from gradient to gradient-descent i.e. in the style of the math-focused introduction of the function with one parameter, two parameters etc that was done. It felt a bit of sudden jump from the math to the code. I think the gentle introduction to the math is very valuable here.
This does an honest good job of walking through the beginnings, I would still say understanding/decomposing a decision tree and going through the details and choices /trade offs one makes with how they prepare the tree like binary split or discrete/binning for continuous data. What reducing entropy means, etc. Maybe even start with parametric versus nonparametric modeling pros/cons. You really get to see how probability and statistics is applied in the formulas that eventually will be thrown into a dot function in python.
There is a lot of content on pytorch, which is great and makes a ton of sense since it's used so heavily, where the industry needs a ton of help/support in is really the fundamentals. Nonetheless, great contribution!
Interesting article. It would be really useful if you have added a full article title to the page meta data, so it would get bookmarked with title. I assume one does not require GPU to try out simple examples provided?
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[ 2.8 ms ] story [ 37.2 ms ] threadhttps://0byte.io/articles/neuron.html
https://0byte.io/articles/helloml.html
He also publishes to YouTube where he has clear explanations and high production values that deserve more views.
https://www.youtube.com/watch?v=dES5Cen0q-Y (part 2 https://www.youtube.com/watch?v=-HhE-8JChHA) is the video to accompany https://0byte.io/articles/helloml.html
I've watched many intros. Somehow they always end with 90%+ accuracy and that was just not my experience while learning on datasets I picked myself. I remember spending hours tuning different parameters and not quite understanding why I was getting way worse accuracy. I showed this intentionally, and I'm glad you commented on this!
The XGBoost comparison is a great idea.
What worked well was the progressive complexity. Starting with basic mesh rendering before jumping into differentiable rendering made the concepts click. The voxel-to-mesh conversion examples were particularly clear.
If anything, I'd love to see a follow-up covering point cloud handling, since that seems to be a major use case based on the docs I'm now digging through.
Thanks for writing this — triggered a weekend deep-dive I probably wouldn't have started otherwise.
For a deeper tutorial, I highly recommend PyTorch for Deep Learning Professional Certificate on deeplearning.ai — probably one of the best mooc I’ve seen so far
https://www.deeplearning.ai/courses/pytorch-for-deep-learnin...
Yet, 2D and 3D graphics feel relatively natural, maybe because at least I can visualize that kind of math.
There is a lot of content on pytorch, which is great and makes a ton of sense since it's used so heavily, where the industry needs a ton of help/support in is really the fundamentals. Nonetheless, great contribution!