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Hey all, If you grew up playing RTS games, you might have felt that the mental model is somewhat similar to the way we vibe-code with multiple agents. It's basically managing a bunch of async threads that occasionally require our input.

That’s why I built AgentCraft, an RTS interface for agent orchestration that feels like the games we grew up with. What you can do at the moment: * Summon agents and watch them work on your tasks * React the instant your attention is needed * Stay focused with quest suggestions * Have fun

Try it: npx @idosal/agentcraft

Demo and info can be found on the site: https://getagentcraft.com

It’s early and a bit rough, but improving fast. I’d love to hear your thoughts on: * What’s stopping you from working with more agents today? * What does AgentCraft do well? What can be improved? What’s missing?

Thanks! I’ll be available here, on X (@idosal1) and on the new Discord (https://discord.gg/nEaZAH7C7F)