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Looks great, but pretty difficult to work with. Would be nice to be able to switch to top view to see more clearly where you're plugging things.
lacks exception catching for when webgl is disabled
Super cool. Wonder if we can input the circuit as code.
the 3D look is cool but makes it harder to put stuff together
Holy requests, batman.

... Why so many requests for a static asset?

I appreciated that smoke comes out of the battery if you short it :)

Edit: I am ex EE. I will note that it's horrible using this view. It is marginally more horrible than using breadboards in reality. Schematics exist because reality tends to suck or have inconsistencies. For example TO-99 packages come in different pin orders, so 2N3904 has the opposite order to a BC547. Also breadboards tend not to have full length bus bars depending on vendors. At least though in this form it's an ideal representation though which doesn't have parasitic capacitors, inductors, dodgy contacts and no ground plane all over it.

It is good fun though :)

I’be been reading schematics for over 30 years, sometimes i need to draw one just to understand an idea that I have. These “real” drawings (like fritzing) hurt my head. They might be useful for the casual tinkerer but anyone who finds electronics interesting should learn the basic symbols.
I shorted it and it crashed the page. I feel like that was appropriate. :D
OK the smoke was really funny
A more mature version of this is "CRUMB" found on steam, it costs money but it's got a lot of great features.
Not a fan. The standard schematic abstraction is great and actually helps us parse circuits.

Don't add unnecessary complexity just because AIs are good at vibecoding threejs demos (edit: even if this particular demo seems to predate vibecoding and was likely used for training instead of being the product of inference).

Interesting if there could be automated circuit designs through it
This was done before, years ago, but in 2D. I forget what it was called. It was like an LT Spice clone with better UX.
I feel like the fade-in animation when starting/stopping the simulation takes too long. Also, I think it would be helpful if the currently connected row was highlighted when dragging a pin.
Lol, it simulates magic smoke as well.
Nice! You can play Electroboom without actually getting shocked. If you do want the real world experience you can get bags full of components on Amazon for pretty cheap
Are there similar solutions without 3d view? I want to get a simulator that can show me what is going in the circuit, ideally slowed down a lot. For example I was making a dongle with resistor and capacitor which was delivering a pulse-short (i.e. removing power for a short period of time instead of delivering an impulse) and while I was able to confirm overall idea with some online simulator, dialing in capacitance and resistance required physically switching components. Ideally I want to be able simulate such transient effects and arrive at specific numbers ready to be soldered.

And I want it to be free/open-sourse ideally :)

I could not sign up, because "email rate limit exceeded" but i was wondering if it had a feature to probe the voltage at a certain node.
Black screen with "Application error: a client-side exception has occurred (see the browser console for more information)."
I'm working on a similar project, it's called schematik.io and you can use it to generate hardware projects (schematics, components lists, code, everything). Love the 3d viewer they've done here.
Damn the 3D graphics look great

This would be useful for opensource hardware projects (aimed at beginners) to literally see how things are wired together. I'm still not at the schematic phase myself. But I use MS Paint wiring diagrams.

OMG the wires flex, damn

Falstad CircuitJS[0] is excellent and far better than the mess of a breadboard IMHO. It also allows easily instrumenting the circuits at multiple points so you can get a sense of the changes in ‘realtime’ without having to get (and learn to use) an oscilloscope (yet).

0: https://www.falstad.com/circuit/circuitjs.html

I was referring to the visual aspect eg. this is literally a 3D capacitor vs. -|(- which may be harder for casual electronic hobbyists.

Less for theory more visually "this wire goes here"

Breadboards, whilst initially appearing to be nice and accessible, tend to be a false economy when it comes to building a good intuition around a lot of fundamentals. This is because it’s a lot easier to reason about the basics with ‘perfect’ circuit and component behaviour than the messiness of reality. For example in a ‘perfect’ circuit wires can have no resistance or inductance (unless you want them to), in reality it’s unavoidable that they do, by how much will vary for reasons that may not be obvious to a beginner. I’m not saying breadboards are universally bad, they have a place but IMHO learning fundamentals directly through them ain’t it. I spent a long time stubbornly trying to learn things breadboard-first and in hindsight it was horrendously confusing versus drawing schematics, doing the math, and then playing in something like Circuit JS. It was only then that really important things started to really become second nature.

There’s also the other thing of being able to read documentation. If one wants to use some module in one’s project, the datasheet and application notes aren’t going to have breadboard-centric illustrations, they’re going to have schematics (or at least abstracted ones). I presume you come from a programming background, and so would know the importance of being able to read documentation, and knowing that if you can’t do that you’re pretty much dead in the water.

The hard part of learning about electronics is not identifying the components but getting a good understanding of what is happening in the circuit. For that, it’s better to have a learning tool which displays voltage and current at every part of the circuit all the time. Rather than something which prioritises looking like what you’d have on your desk as a constraint for its method of visual representation.