That's actually really clever, I love it, especially the colour changing. It might be a good idea to display a hint to resize the browser to the displayed resolution on the first play, since Hackers tend not to read instructions.
I get 0 points if I have it wrong. Is this is a bug or is that just how the algorithm works? It would be better to have a maximum score for each round and then basing the score depending on your browser size compared to the target.
the score depends on how long you need to get it right (within the countdown).
the current points per round are calculated by the following formula:
(100-(level+50)) * timeForRound/maxTimeForRound * 20
level can be (20|10|0) where 0 represents very hard and 20 represents easy.
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if there were always points no matter how far you're off the game would never terminate (unless the user decides to stop playing it)
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