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It keeps annoying me, too. How can their developers not see this?!
I'm starting to suspect most people at Apple (and Microsoft) just spend time in a browser these days and so they don't notice how the desktop has gone shitty.
Then why are they rounding windows corners ? Boredom ?
Because that's by design. The windows are meant to have different corner radius, they even explained it at WWDC. Then people forgot and rediscovered it again, like it was some new thing.

I am not saying that it's a good idea to have different corner radius, just that it's nothing new.

Priorities on what tickets to work on, and Apple being proudly underresourced.
Because they did it on purpose to demonstrate their utter contempt for their users and to show us how wrong we are.
Yep, it’s just ugly IMO
This is one of those stories that I read and I'm like, "Someone wrote an article about that? I am definitely among my people, but I smell a front end developer."
This was one of the very few advantages of moving from Linux => MacOS, that at least most of the software was beautiful and consistent by default. I'm saddened to see that this is not true anymore. Been holding the Tahoe upgrade, and might just keep my macbook air m1 much longer than originally intended because of this.
I am in the same boat. I would like to buy a new m5, but being forced to keep Tahoe is preventing me to get it until they fix this clusterfuck
I hear KDE Plasma is nice this time of year. Computers should adapt to fit the user, not the other way around.
Modern Gnome on Fedora feels like MacOS in a good way. Consistent design
This one really bothers me. Whenever maximizing or tiling my windows (which is all the time), I see multiple layers of oddly rounded corners.

I think if there's any upside to Tahoe, the grievances may push me into blogging for the first time ever, because I can't keep these to myself.

I actually feel sorry for Apple's developers because there's no way you ship software this bad and inconsistent unless you've been handed a terrible design spec from Dye's team.

edit: On my screen, three layers' corners https://hcker.news/tahoe-corners.png

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Are the Apple-owned app windows inconsistent too? I see some inconsistencies but it's generally 3rd party apps mixed with Apple's apps.
The thing which killed me is this is one of the things Windows 10 got _right_ (well, took the path of least resistance) with square corners which made screen grabs look good/work more easily --- I run a utility to get them back in Windows 11 (and have seriously contemplated investigating if removing the glass from my laptop screen and scraping away the paint which obscures the corners is an option to get those pixels back....)

Used to be this sort of thing "just worked" on Mac OS --- you'd think with a diminishing number of UI tool kits/dev tools this sort of thing would get better/more consistent.... always liked "Themes" and this just gives me one more reason to wish that they would come back.

The 3 slightly different corner styles are, honestly, pretty funny.

Or some well-done malicious compliance.

OCD is a real thing
They obviously have been cutting corners.
This made my spin my head right round.
Assuming the corner radius scales with the size of the window, there is an argument to be made (I won't sign onto it) that the different corners actually give you additional useful information about which window each belongs to, helping you select the right one.
This feels like one of those "done for backwards compatibility and we tested not doing it and it was worse" things where everyone assumes incompetence over good-faith trade-offs being driven by release schedules.
I hadn’t noticed this before, but now I can’t unsee it. UI inconsistencies like that tend to stand out once someone points them out.
Im gonna go against the grain here, so hold your pitchforks please, but I think its better than if it were consistent. Let me explain:

The author notices that adding a toolbar changes the radius, and to me it makes sense. If theres a toolbar, I know how much I can cut the corners, because the icons in the toolbar are not gonna be in far corner. At the same time, when I am unsure about what type of content might get cut by the corner, I will reduce the cut slightly to give that content more space.

I couldnt care less that one radius is not the same as another, I guess my OCD levels are not that high (yet?).

And I say all of this as someone who dislikes the glass design, and especially hates the small, slowly fading in volume/brightness indicators in the corner replacing the mid screen beautiful instant indicator.

Maybe this is intentional? Either way, doesn't look bad.
read somewhere that maybe they’re preparing for OLED screens
is there a reason to downvote this?
you didn't explain what the connection is supposed to be. even when asked.
Why should the two window varieties have the same corner radius? There's no design analysis here, only conservatism.
The bottom of windows show have no corner radius at all. For most types of content it sacrifices usable space for UI chrome. It also makes resizing harder and scroll bars ugly.
Because when they overlap, you want to resize the top one.
Mac OS's UX design has been in free fall the last 5-10 years (ever since the "iOS-ify everything" zeitgeist took root). Sincerely hope that they one day revert back, because the current UX is just godawful for any usecase I can imagine.
In hindsight, 90s through 2000s, I think we were coming up in an era of consistent UX refinement and improvement that we took for granted, and that improvement got nailed by mobile transitions (first to phone then to pad and now to AR). MS missed the web, then missed the phone. Apple surpassed them on the desktop but they also made the golden goose (iPhone), pulling focus and consistency away.

I assume it’ll rectify in the vast future, but it’s weird to see regressions in core areas because the new hotness has made it so that these gigantic-corps can’t walk and chew gum at the same time.

> ever since the "iOS-ify everything" zeitgeist took root

That started in 2010, a bit more than 5-10 years.

They just might do that, and sell it as revolutionary progress.
It just seems to me that that Macbook Neo is basically them telling us that come next year they will unify iOS and MacOS and they are testing the waters at the moment.

All this version alignment, the blurring of "here is a laptop with A processor and iOS" points to that direction.

The errs of Tahoe are basically a result of the rush on that direction

If anything, Neo signals they will not merge macOS and iOS.

Why would they if they just released a brand new MacBook?

The SoC is just a way to differentiate from the Air and to keep costs low.

I would say the M5 Max MBP, Mac Studio, and the acceptance of Apple hardware as the pinnacle for personal local LLMs are good signs that they are not going to unify iOS and macOS.
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I will never upgrade from Sequoia and when I'll have no other options migrate to another laptop!
I bought a 3k M3 Max mbp just a couple months away from the Tahoe and liquid glass announcement which I am a little miffed about, but it's still an awesome machine I enjoy using while it's on Sequoia. I am really hoping macOS 27 will be this decade's Snow Leopard
The rounded corners is such a key element of apple design. They patented rounded corners on the iphone for precisely this reason. They wanted to trademark this but got a design patent instead. And then samsung notoriously copied this one almost verbatim same radius which pissed off apple.
>one almost verbatim same radius which pissed off apple

So this is what they decided to do? Use so many different rounded radius variations that competitors don't know which one to copy?

> The rounded corners is such a key element of apple design.

See Windows 11.

Containers with different contents look different?

I don't see the big deal. That seems like a reasonable design choice. Make nice rounded corners when content allows, but rectangle them up as needed?

Seems like a nice adaptive design choice.

Honestly making different apps slightly more visually identifiable in a sea of sameness doesn't seem like a big deal.

don't know why this bothers me but apple is losing attention to detail
Feels sloppy (is sloppy) but I think the idea is to prioritize OS unification for hardware reasons, and UX across product suite — devices can share data, apps, screens, everything.
I'm seeing a lot of comments here about macOS/iOS unification, but I think people are getting worked up about nothing.

What do macOS window styles have to do with iOS? iOS (mostly) doesn't have windows!

What does the MacBook Neo have to do with iOS, other than coincidentally using some of the same components? Maybe Apple decided to make a cheaper Mac because they thought people might want to buy a cheaper Mac.

They are trying to use a common design language across all their devices, sure. But you would hardly expect them to do the opposite! They might try to make a hybrid tablet/laptop or something at some point, sure, but none of their current moves point inevitably in that direction. Except maybe for software notarization, but that has nothing to do with window corners or cheaper laptops.

I actually really like that certain windows have a different corner radius. It wraps around the chrome of the app properly.

If you made it this far, know I am totally messing with you. It really is unnerving.

Apple is no longer about Jobs' "simplicity as the ultimate sophistication". It feels like a bunch of kids with no proper design education competing for the security of their salaries. Apple is dead without Steve. The company has no focal point. They're running solely on the inertia from Mac OS X and the first generations of the iPhone.
Finally, the update we've all been waiting for
I dislike Tahoe too, but this particular thing is not new.

I just did an image search for "classic macos" and one of the first hits was from https://www.versionmuseum.com/history-of/classic-mac-os. Look at those System 1 screenshots, from 42(!) years ago -- round corners on Puzzle and Calculator, square corners on Note Pad and Control Panel! No consistency at all, isn't it infuriating?

The justification by Apple is that it keeps the concentricity between window corner and the red/green/yellow window controls. Which, as you may notice, it does.

It's wrong though, because the window is the higher element in the hierarchy (container) and should not be affected by what is inside. It creates a larger inconsistency than the "consistency" it supposedly brings.

It is difficult to put into words how much I dislike macos 26. I held out on upgrading for a long time since there were so many horror stories, but to my surprise both iOS and ipadOS 26 aren’t really any different than 18. Maybe because you don’t really do any proper work on it? The graphical differences aren’t anything major when the apps fill the whole viewport anyway.

But macOS? Good lord. I can only hope 27 will unfuck things somewhat, there are so many small annoyances and all of them add to a constant sense of unhappiness throughout the day. I’m really tempted to downgrade back to Sequoia. At least the M4 will be good enough for years if this truly is the new path Apple will take.