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[ 2.7 ms ] story [ 73.7 ms ] thread
I just want to be able to get to 11.
I just want it to be able to be set between 0 and 1, because on iPhone

    0 = off
    1 = 30% volume
    10 = 100% volume
You are not allowed to set it between 0 and 1.

+ Mud flaps

I really hope this is a TiST reference.
I once worked for a mainstream headphone manufacturer who added a volume control to a product that was so widely despised that a special firmware release had to be done to disable it completely, or else the returns bin would overflow almost overnight ..

So this had me chuckling so hard, having worked professionally in the pro audio world for decades - I can say that some of these 'solutions' would actually be accepted in certain market segments .. I especially love the designs which use a built-in accelerometer.

It seems the good ol' knob is not going anywhere any time soon.

I'd add the volume control for Quicktime 4. A dial that you had to use a mouse to use.

http://hallofshame.gp.co.at/qtime.htm

EDIT:

previously

763 points by yankcrime on July 13, 2021 | hide | past | favorite | 477 comments

https://news.ycombinator.com/item?id=27819384

Ah yes, skeuomorphic design, where you take something that's a physical artefact of the hardware and force-fit it onto an utterly different device on which it makes no sense whatsoever.
I agree, but boy does it look beautiful!
And the silly thing is, as ridiculous as they are for mouse click/drag or touch use, those kind of dial controls are actually reasonable when coupled to a scroll wheel (like you can do in GNURadio). But Apple has never wavered from "one mouse button and nothing else is good enough for everybody," and scroll wheels aren't really an option for a touch interface.
I've seen this same thing like 100 times. I do not mind.
I liked the one where you make a noise at the level you want to set the volume.
I feel like that one’s actually pretty good, why should the ear calibrate to the device when it can be vice versa?
How about the most depraved volume control design of all: the actual reddit web video player (at least the embedded player on old.reddit)?

The slider is hidden by default. Hovering the volume icon makes the slider appear. There is margin between the icon and slider, though, so you have to quickly "zip" your mouse across this gap/chasm before the slider disappears. If you make it over to the slider in time, your hover then preserves its visibility.

I know for sure the devs at Condé ain't dogfoodin' on that interface anymore!

That’s actually a really common implementation failure across all platforms. It crops up again and again, in virtually every new thing that people implement. It’s very common to see this problem when you activate a submenu of a menu, and want to move the mouse diagonally to pick some item from the submenu.
> Should is interesting because of its subjectiveness. It’s a question that only makes sense to be asked in first person. And you have to know about much more than just design to be able to answer it — you have to understand about business, technology, culture, people. Answering the should question is a skill you only get after many, many years answering questions alike.

I wish more front-end designers would consider "should" more often.

"Oh, we can make the scrollbars in our web page auto-hide so PC users get the same experience as Mac users"

But should you?

No. Because one of the reasons I use a PC is because auto-hiding scrollbars on a desktop/laptop is a bug, not a feature, and I disabled that bug while I had a Mac because it's annoying.

"Oh, we can implement smooth scrolling in JavaScript!"

But should you?

No. Because browsers already do it. And your implementation will fail on at least one browser and cause scrolling to just be fucked up. If a user has disabled smooth scrolling, it's probably for a reason. Don't force it back on.

"We can create our own implementation of a drop-down box"

But should you?

No. You're reducing accessibility for literally zero gain. I hate when I'm entering my address, tabbing through the fields, reach the State, and pressing O then R doesn't bring me to "Oregon" or "OR", and instead brings me to Rhode Island. Side note: The order of entering an address is street address, city, state, zip code. If your form order is any different, you're a madman.

> The order of entering an address is street address, city, state, zip code.

In the US. Most of Europe uses street address; postcode, settlement and optionally province; country. There are still enough occasional warts that you shouldn’t dictate the structre of the second line, though: e.g. in France you’ll usually see things like “75005 Paris” but large institutions that get separate deliveries may list addresses like “75231 Paris CEDEX 05”, where everything but “Paris” is a postcode-like routing instruction. Unless you definitely, absolutely know better, just let people type in whatever postal label they want.

Yes — so much friction is introduced by redesigning when there should be refinement at most. Or doing nothing at all.

It takes wisdom to do that, and it doesn’t justify a salary. So we get experimented upon by UX designers at every company.

While the volume controls are fun, at this stage in the thread I’m struck by how few people have got to the point of the article at the end: the “should” question.

> "Oh, we can make the scrollbars in our web page auto-hide so PC users get the same experience as Mac users"

That's interesting. Our UI has scroll bars for sub-panels. On my Mac in FF, the scroll bar is always visible when there is overflow. Same screen on a co-worker's Chrome has the autohiding scroll bars even when there is overflow. So it feels more like a Chrome issue than a Windows issue, but I guess at this point in time we just assume everyone is using Chrome.

>"We can create our own implementation of a drop-down box"

Have been using MS "Dynamics" and wanted to add custom styling as a user. Even small lists/tables have all the off-screen elements destroyed so you can't copy stuff from the page, but also you might have to scroll things into view before they get styled (:has gets broken).

They re-implement tables as a swamp of elements which now lack semantic relationships.

They give the same elements random ids, they're non-deterministic. You can only really style by hierarchy, but for every property they seem to add at least one new element.

Everything about it is slow and cumbersome, and no wonder a simple table has hundreds of elements.

It's so Microsoft, the "don't bake your own widgets" taken to the n-th degree.

Have seen this every single time, the iPhone one is my favorite. If you know, you know.
I get it's not the same thing but I wish iOS had lower volume settings. As it is, if 100% is max volume then the difference between 0 and unit above 0 on iPhones is about 30% volume. Like, in the middle of the night when everything is quiet, if I was the set it on the lowest setting and make some game sounds I could hear it 2 rooms away with doors open. But, Apple decided you don't need to set it below 30%. Maybe they're trying to force you to buy Airpods
i know they will have alsamixer in this list.
Is there a list of these that are actually in real shipped software and not created as a joke?
I like how towards the end they added the vanilla Apple mission control UI in there - which doesn't have any volume control at all just to prove their point. That really caught me off-guard and was funny af.
How about one where the first click sets your volume to max, and then pops up a dialogue to subscribe to a newsletter or sign up for an account? I've never seen such an atrocity, but I could see one plausibly being developed.
The one that started shaking more and more as the volume got louder sent me. Sometimes you have to give credit where it's due, even when the result is unusable.
The worst is the “AI transformation journey” volume UI. You talk to an agent to describe the character of the volume level you want. It loads a volume control “skill” and adjusts it.
This "article" just rehashes the top submissions from the reddit thread and then adds some surface level musings about UX.

It also blasts you with a full screen subscribe popup, ostensibly in case you want to see more rehashed content.

Also, the post is on Medium.
macOS has its own share of UI quirks too. The volume slider is fine, but app management is surprisingly bad for a platform that prides itself on UX. There's still no native way to quit all apps at once, and Activity Monitor feels stuck in 2005. Small UI tools that just get one thing right tend to stick around.
I feel like it‘s in bad taste to turn a reddit thread into a blog post with zero added value instead of just linking to the thread.
I think the one with 100 checkboxes with each for a given volume gives direct access to the level of volume you want. Mad, but usable.
Too bad the article is from 2017 because it's missing a major one: Sonos iOS app.
I don't get the iOS one?
When I read the heading, I thought: "This must surely be about Windows volume control." But I didn't take into account, that this is a UX design website, so it mostly deals with UX and not with what happens after setting a specific numeric value for the volume.
I thought that would be about alsamixer.