I'm a sucker for this kind of stuff, but I'm usually disappointed after clicking the link. These on the other hand are excellent, and that they have configurable options like stroke, color, etc is gravy on the top. Thanks for sharing!
The SVG code is well written. It is neither Adobe bloat-spam-slop and neither is it overly SVGOMG'd.
For picky SVG people you could have some easy way to present the code. Only a minority value quality SVG, artworkers do not look at SVG code and coders just see SVG as 'assets' from the artworker. SVG therefore has not evolved to a full art form.
Those are excellent! The orange shingles are my favorite. Though I think some of them are not working on Firefox; the blue and green vortices are rendered as a single blue rectangle and a single green hexagon.
I wonder how people are using them in a way that is not distracting to the main content. I've found that high-frequency patterns (small details with sharp transitions) can be a bit distracting, but I haven't found a good solution that doesn't compromise the beauty of the backgrounds.
Fair, I was fine going this direction because you're a click a way from get the full view and with the hover there isn't much more "preview" to show. My number one priority with the hover was making it obvious the given thumb is interactive.
These are awesome! I’d love to use some of these for my solitaire game.
Weird thing when I preview one of the backgrounds then scroll down the page on mobile the images disappear. I have to refresh the page to view all the backgrounds again after selecting one.
I wonder if you should add names for the patterns so we can pick favorites?
These are great. Please consider adding a visible <textarea> with the CSS instead of relying on "click to copy" buttons. For security reasons, some users/browsers disable access to the clipboard which means there's no fallback way to copy the CSS.
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[ 2.7 ms ] story [ 54.8 ms ] threadhttps://en.wikipedia.org/wiki/Rule_30
The SVG code is well written. It is neither Adobe bloat-spam-slop and neither is it overly SVGOMG'd.
For picky SVG people you could have some easy way to present the code. Only a minority value quality SVG, artworkers do not look at SVG code and coders just see SVG as 'assets' from the artworker. SVG therefore has not evolved to a full art form.
I wonder how people are using them in a way that is not distracting to the main content. I've found that high-frequency patterns (small details with sharp transitions) can be a bit distracting, but I haven't found a good solution that doesn't compromise the beauty of the backgrounds.
Weird thing when I preview one of the backgrounds then scroll down the page on mobile the images disappear. I have to refresh the page to view all the backgrounds again after selecting one.
I wonder if you should add names for the patterns so we can pick favorites?