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A new random-access JSON alternative from the creator of nvm.sh, luvit.io, and js-git.
You shouldn't be using JSON for things that'd have performance implications.
JSON is human-readable, why even compare it with this. Is any serialization format now just a "JSON alternative"?
I love these projects, I hope one of them someday emerges as the winner because (as it motivates all these libraries' authors) there's so much low hanging fruit and free wins changing the line format for JSON but keeping the "Good Parts" like the dead simple generic typing.

XML has EXI (Efficient XML Interchange) for precisely the reason of getting wins over the wire but keeping the nice human readable format at the ends.

This is really interesting. At first glance, I was tempted to say "why not just use sqlite with JSON fields as the transfer format?" But everything about that would be heavier-weight in every possible way - and if I'm reading things right, this handles nested data that might itself be massive. This is really elegant.

My one eyebrow raise is - is there no binary format specification? https://github.com/creationix/rx/blob/main/rx.ts#L1109 is pretty well commented, but you can't call it a JSON alternative without having some kind of equivalent to https://www.json.org/ in all its flowchart glory!

Interesting. I've heard about cursors in reference to a Rust library that was mentioned as being similar to protobuf and cap'n proto.

Does this duplicate the name of keys? Say if you have a thousand plain objects in an array, each with a "version" key, would the string "version" be duplicated a thousand times?

Another project a lot of people aren't aware of even though they've benefitted from it indirectly is the binary format for OpenStreetMap. It allows reading the data without loading a lot of it into memory, and is a lot faster than using sqlite would be.

Edit: the rust library I remember may have been https://rkyv.org/

> Does this duplicate the name of keys?

Yes, the format allows for objects to be stored with a pointer to a shared schema (either an array of keys or another object that has the desired keys)

The current implementation is pretty close to ideal when deciding to use this encoding.

It's not quite clear to me why you'd use this over something more established such as protobuf, thrift, flatbuffers, cap n proto etc.
Cool project.

The viewer is cool, took me a while to find the link to it though, maybe add a link in the readme next to the screenshot.

I am a little confused. Is this still JSON? Is it “binary“ JSON?
It doesn't seem the actual serialization format is specified? Other than in the code that is.

Is it versioned? Or does it need to be..

The biggest challenge for formats like this is usually tooling. JSON won largely because: every language supports it, every tool understands it.

Even a technically superior format struggles without that ecosystem.

So this is two things? A BSON-like encoding + something similar to implementing random access / tree walker using streaming JSON?

Docs are super unclear.

You're right. Some important differences:

sick is binary, rx is textual (this matters for tooling)

sick has size limits (65534 max keys for example. I have real-world rx datasets reaching this size already) rx uses arbitrary precision variable-length b64 integers. There are no size limits anywhere inherit in the format, just in implementations.

sick does not preserve object key order rx preserves object key order, but still implements O(log2 N) lookups for object keys.

etc.

I recently created my own low-overhead binary JSON cause I did not like Mongo's BSON (too hacky, not mergeable). It took me half a day maybe, including the spec, thanks Claude. First, implemented the critical feature I actually need, then made all the other decisions in the least-surprising way.

At this point, probably, we have to think how to classify all the "JSON alternatives" cause it gets difficult to remember them all.

Is RX a subset, a superset or bijective to JSON?

https://github.com/gritzko/librdx/tree/master/json

The current format version is the exact same feature set as JSON. I even encode numbers as arbitrary precision decimals (which JSON also does). This is quite different from CBOR which stores floats in binary as powers of 2.

I could technically add binary to the format, but then it would lose the nice copy-paste property. But with the byte-aware length prefixes, it would just work otherwise.

It feels petty to show up with a naming not, but the name is unfortunately/confusingly similar to the already well-known RxJS.

Why is it called RX?

I'm happy to hear suggestions. This format was actually the internal .rexc bytecode for Rex (routing expressions), but when I realized it was actually a pretty good standalone format, I renamed it `.rx` for short. I am aware of RxJS, but I think that `rx-format` is different enough and `.rx` file extensions are unique enough, it's not too confusing.
Why do we need an "alternative" when JSON, itself, is so fantastic?
the project framing needs some help perhaps. JSON is really good at a lot of use cases that this will never replace. But there are cases where JSON is currently used where this is much better. In particular large unstructured datasets where you only need to read a tiny subset of the data in a single request.

Maybe a better framing would be no-sql sqlite?

could this be useful for embedding info in server generated web pages that are then picked up by a JavaScript. e.g. a tom-select country picker that gets its data from an embedded RX structure?
yes, this would work very well for any case where you have embedded databases of unstructured data that you want to query in a website or edge server
A tiny note on the speed comparison: The 23,000x faster single-key lookup seems a bit misleading to me.

Once you get the computational complexity advantage, then you can make it as much times faster as you want. In these cases small instances matter to judge constants, and to the average (mean?) user, mean instance sizes.

I'm not sure how to sell the advantage succinctly though. Maybe just focus on "real-world" scenarios, but there's no footnote with details on the comparison

The documentation reference a “decode” function, and it’s imported to the example code, but it’s never called. I’m not sure what the API is after reading the examples.