Show HN: Termcraft – Terminal-first 2D sandbox survival in Rust (github.com)
I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust.
The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine.
Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression
This is still early alpha, but it’s already playable.
Project: https://github.com/pagel-s/termcraft
14 comments
[ 3.4 ms ] story [ 32.5 ms ] threadMore related, Worldgen v2 is pretty amazing compared to Minecraft. What is the basis for the Worldgen in this project? Not too different from a 3d voxel game? I'm pretty new to it and have a general curiosity still.
https://hytalemodding.dev
any way to link instances together? I'm interested in something like this to import/export resources etc.