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Its not often you see 'fillets and chamfers' are tip-line features in the readme for CAD packages. But good on you for building something.
FreeCAD is the worst. Thanks for building this!
Some other open source 3D CAD tools:

Code-based

- CadQuery - https://github.com/CadQuery/cadquery/

- build123d - https://github.com/gumyr/build123d

- OpenSCAD - https://openscad.cloud/openscad/

GUI (browser-based)

- Cadmium (abandoned, cool idea) - https://mattferraro.dev/posts/cadmium

This thread has turned into a great resource! build123d has been my favourite conceptually so far (it's just Python) but vcad looks very clean too. I like the abuse of + and - in both of these for booleans.
Without context, it sounds like an FPS adaptation of a Dune game.
I have used this for throwing together some models for 3D printing. I've found it very intuitive, though I'm not sure how ergonomic it would be for complex assemblies.

I really like the space-key based command access and default shortcuts for all the commands.

Another simple GTK4 app for the ecosystem, nice.

In case anyone is wondering, Dune3D as a flatpak is about 33mb. FreeCAD is 354mb. I enjoy having simple solutions that get simple things done. Will definitely give Dune3D a try.

Dune3d comes off like a reskin of SolveSpace. SolveSpace is pretty awesome, so that's not a knock, per se. I'll leave it to somebody with more experience to fill in what value Dune3D adds beyond SolveSpace.
The main things Dune3D has over solvespace are 1 - the ability to include STEP files in assemblies, and 2 - the ability to put a chamfer or fillet on the top/bottom of an extrusion. I don't think it has the ability to select arbitrary edges and apply such features (I could be wrong).

Solvespace 3.2 is essentially done (try the latest edge build), we just need to get github to produce the correct artifacts (not sure what broke). After that we will be adding named parameters to be used in sketches, and I'll try to get back to the chamfer/fillet problem and NURBS issues.

> I don't think it has the ability to select arbitrary edges and apply such features (I could be wrong).

That's actually how it works. Chamfers and fillets are handled by OpenCascade, so they can be applied to arbitrary edges. They only exist on the solid model though, so they are not integrated with the solver.

I'd be curious to see how native chamfers/fillets in solvespace would work, I imagine some amazing things could be done if they'd be part of the solver.

So this is a smudge of like 4 projects? Huh. Definitely interested, but I wonder about the longevity of the system. That's one thing about the code cad systems I like: it's pretty easy to port code from one to another.
Would love to see a quick video demo showcasing the features, look and feel of the software. The same team made horizon eda, and I wasn't able to find videos on youtube about it that were newer than 2022, so I never gave it a shot either.
How much vibe coding is involved in this?
None, at least not deliberately. Previous attempts at vibe-coded contributions have been politely rejected.

Source: I am one of the contributors.

Okay, but unless you choose to download the Windows executable, compiling from source is very difficult. Many people won't accept the Snap option on an otherwise open-source platform.

This project improves on SolveSpace, but it does this by requiring dozens of mutually conflicting libraries. I create CAD videos, but for my students I decided against this project after seeing how difficult it was to compile.

A FlatPak installer might help with this installation issue.

Again, the Windows executable gets around these issues, for people still willing to put up with Windows.

is there something like sketchup make that isn't stuck in 2017?
Regarding the last point in his FAQ:

Ofc. Let's reinvent the wheel, b/c improving the existing SW would be "too much effort", and btw NIH.

Doofus.