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Absolute nostalgia fever. About a month ago, I dug up an old desktop in the corner, took the drives out and gave away the machine. It felt like putting a racehorse to pasture: i7-4790k, 1080 Ti. It was my dream machine when I got it. Dual-boot (as we did back in the old days when Proton wasn't here) to Ubuntu, then Elementary, then Arch. By the time I gave it away it wasn't worth the power cost.

And that brought to mind my older dream machine, an 8800 GT from generations past, before which we made do with a Via Unichrome that worked sufficiently enough on the OpenChrome driver that I could edit open software (Freespace only needed a few constants changed) so it would render (though some of the image was smeared and so on I could play!).

This brings so many memories. I remember how badly I wanted an GeForce 6800 Sadly, I was never able to justify spending this much money on a GPU. Still holds true, even today.
Gaming GPUs only which are those we are all nostalgic about, but hardly the ones that matter now for Nvidia.
Why didn't datacenter GPUs make the list. AI trained with them is such a significant part of computing today.
The 8800 GT is easily the most impactful GPU in my mind. The combination of that video card with valve's Orange Box was insane value proposition at the time.

I'd put the 5700xt at #2 for being the longest lived GPU I've owned by a very wide margin. It's still in use today.

my 5700xt is still in use, has some instability after it repaid itself with mining but I love this card. newer cards are overpriced anyway
Ah I was just trying to remember the model names last week and this website pops up like magic, weird how the internet works sometimes. The 560 Ti was a dream for teenage me and most of my friends back then, but I must say my Radeon HD 4870 game powered most of my favourite Team Fortress 2 years.
A lot of GPUs in this list are basically just previous GPU but faster or more RAM. I kind of thought it was going to focus on interesting new architecture innovations.
I think pairing RX 5700 XT with Control as the "defining game" is an interesting choice, considering the facts 1. AMD cards were incapable of RT at the time and 2. Control was basically the first game with a good, comprehensive RT implementation that had a massive positive impact on the graphics.
> We build visual stories like this for companies

Combined with the color scheme of this site, this might be a cleverly disguised Nvidia ad.

Edit: Clicking through to their main page [1]: yeah, that's definitely an Nvidia ad.

1: https://sheets.works/data-viz/hire

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Honorable mention, the Rendition Vérité 1000 https://fabiensanglard.net/vquake/index.html

Released before the Voodoo 1 with glquake and gl support for Tomb Raider.

Look at that! I thought I had a fairly decent overview of the history of GPU but this is a card I have never heard of before. Thanks for this.
I really want to see TDP over time.

If I can at least tell myself that our technological achievements come with efficiency gains instead of just apeing power throughput, I can rest a little better

Missed the Voodoo 5 5000 which laid the ground work for nvlink
Missing the Radeon RX Vega 64!
I got a Vega 56 still running still impressive memory bandwidth
This is such a cool visualization. Thanks for creating it!
I think it's a terrible UI - requires 3 different things to see the GPUS: scrolling vertically down to see the Era buttons which then scrolls up and hides the Era buttons even if you have enough vertical screen space, clicking on the Era buttons, clicking < > buttons to see the GPUs of an Era.

I can't remember last time I've seen such a confused design.

It's probably just me being out of touch, but I don't think the GeForce RTX 4000 or 5000 series really mattered/matters that much.

At the same time I'd add the S3 ViRGE and the Matrox G200. Both mattered a lot at the time, but not long term.

From memory the cards that stood out were

Nvidia 6xxx series, which was the first card to support SLI. I remember my gaming pc in college with 6x series card, and being able to get another card and use and SLI bridge that increased performance in some games.

Nvidia GeForce 900 series, which had the Titan with 12gb, first card iirc to able to support larger resolution gaming.

Nvidia RXT series which started with 20xx i think, first card to come with 24gb of ram.

And then the modern 4xxx series which used to fry power cables.

> RTX 4000 and 5000

These GPUs have made DLSS and frame generation usable technologies, getting you reasonable 4k gaming on a budget.

It’s not perfect yet, but almost all new games support it and despite the widespread complaints, very few people actually disable these features.

I have fond memories of lending a Voodoo 2 from a friend when I was moving from a 486 to a K6 based system component by component. At that time I was still using my old ISA VGA card, which meant 2D performance was horrible, and I couldn't really watch videos on that thing - but thanks to the Voodoo I could play Unreal Tournament without problems.
We had the Riva TNT2 in our family computer, so that was fun to see that again, I think it was paired with an AMD K6-2 chip.

One day one of my friends from school wanted to optimize airflow in our computer, and re-did the cabling, but he managed to block the CPU-fan from spinning. I am not sure how, but we didn't realise it for a couple of months.

When I got my own PC, it had an AMD Barton chip, and it allowed me to play Half-Life 2.

The title of site should probably have "for gaming" at the end as it doesn't consider GPUs for compute such as the A100 or the GTX 580 3GB that AlexNet was trained on.
>No RX480

Hard pass.