Aw shucks, we never thought of that. Here we were, dedicating every one of our developers to speeding up the build, and we never thought to increase our user share instead. In retrospect, that was pretty dumb! Ok, sorry, we'll get right on that.
Seriously, what is with the trend of assuming that anything anyone in a project does, it is assumed that it has been the main goal of the project and all other objectives have been abandoned? "Firefox's frontend designers are doing frontend design work instead of implementing WebUSB which would immediately reverse their declining user share trend and make billions of dollars worth of donations! What are they thinking?!!"
(I'm gonna get a lot of hate for this post, aren't I?)
Post author here. I should've expected these comments, which makes me want to clarify a couple of things.
1. Just because I'm a dev at Mozilla and I got support for buildcache landed in the Firefox repo doesn't make this a Mozilla project. I do this on my own time to help me be more efficient when I actually work.
2. I mainly do this because it's fun. Including the blogging.
3. Sccache is still the compiler cache we're officially developing at Mozilla
For what it's worth, browser uptake is largely dictated by the browser being default shipped with some major OS. Very few users make an active choice (statistically speaking).
Safari is popular because it ships with iOS and macOS.
Edge (previously IE) is popular because it ships with Windows.
Chrome, however, is popular for several reasons. One reason is that it ships with Android and ChromeOS, but before that Google had a very aggressive multi-channel campaign where they pushed it with large banners on Google search (everyone used Google) and they made deals with Windows AV vendors so that when a user installed anti-virus on their computer Chrome was automatically installed and made the default browser. Another reason is that Google has consistently develeoped Chrome together with their web services, so things like search, maps, gmail, docs etc tend to work best in Chrome.
The only default channels that Firefox has, that I'm aware of, are verious Linux distros, and they have a pretty thin market slice.
Can you (err... buildcache) cache Rust proc-macros? I've been battling this with sccache and I'm now maintaining a 10-patch deep stack for the next.js build CI.
Windows builds were ridiculously poor on cache hits rates too because of non-determinism that was not able to figure out.
If you can remove 17% of your code, or even just avoid building it, yeah you probably should. That can be a really rough tradeoff though. (And the sibling comment is also right that deleting 17% of code != 17% faster builds, though I could see it being higher or lower)
I’m not too familiar with Firefox builds. Why are clobber builds common? At first glance it seems weird to add a cache around your build system vs fixing your build system.
Though I'm not actively working with Firefox so can't speak for their use cases, one important use case for clobber builds is CI.
I'm the author of BuildCache, and where I work we make thousands of clobber builds every day in our CI. Caching helps tremendously for keeping build times short.
There are a few use cases for local development too. For instance if you switch between git branches you may have to make near full rebuilds (e.g. in C++ if some header file is touched that gets included by many files).
Another advantage as a local dev is that you can tap into the central CI cache and when you pull the latest trunk and build it, chances are that the CI system has already built that version (e.g. as part of a merge gate) so you will get cache hits.
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[ 2.0 ms ] story [ 38.5 ms ] threadI understand that speed is relevant, but focusing on that strategy does not really work when dinosaur-like extinction is around the corner.
Seriously, what is with the trend of assuming that anything anyone in a project does, it is assumed that it has been the main goal of the project and all other objectives have been abandoned? "Firefox's frontend designers are doing frontend design work instead of implementing WebUSB which would immediately reverse their declining user share trend and make billions of dollars worth of donations! What are they thinking?!!"
(I'm gonna get a lot of hate for this post, aren't I?)
1. Just because I'm a dev at Mozilla and I got support for buildcache landed in the Firefox repo doesn't make this a Mozilla project. I do this on my own time to help me be more efficient when I actually work.
2. I mainly do this because it's fun. Including the blogging.
3. Sccache is still the compiler cache we're officially developing at Mozilla
Safari is popular because it ships with iOS and macOS.
Edge (previously IE) is popular because it ships with Windows.
Chrome, however, is popular for several reasons. One reason is that it ships with Android and ChromeOS, but before that Google had a very aggressive multi-channel campaign where they pushed it with large banners on Google search (everyone used Google) and they made deals with Windows AV vendors so that when a user installed anti-virus on their computer Chrome was automatically installed and made the default browser. Another reason is that Google has consistently develeoped Chrome together with their web services, so things like search, maps, gmail, docs etc tend to work best in Chrome.
The only default channels that Firefox has, that I'm aware of, are verious Linux distros, and they have a pretty thin market slice.
Windows builds were ridiculously poor on cache hits rates too because of non-determinism that was not able to figure out.
I'd be happy to test it out.
I'm the author of BuildCache, and where I work we make thousands of clobber builds every day in our CI. Caching helps tremendously for keeping build times short.
There are a few use cases for local development too. For instance if you switch between git branches you may have to make near full rebuilds (e.g. in C++ if some header file is touched that gets included by many files).
Another advantage as a local dev is that you can tap into the central CI cache and when you pull the latest trunk and build it, chances are that the CI system has already built that version (e.g. as part of a merge gate) so you will get cache hits.