Show HN: Built a daily game where you sort historical events chronologically (hisorty.app)
Hey folks,
I built Hisorty, a small daily game where you sort historical events in chronological order (strongly inspired by Wordle mechanics).
Each day you get 6 events and 3 attempts to place them correctly.
I found it surprisingly tricky to design those puzzles so the difficulty is just about right.
Would love feedback on: - difficulty balance - UI/UX - whether the concept feels engaging long-term
Happy to answer any questions about how I built it.
31 comments
[ 105 ms ] story [ 1209 ms ] threadI’m also a huge history guy so anything that helps people understand history better is great
Was the goal just to make this for yourself and see how it goes?
https://www.nytimes.com/interactive/2026/04/17/upshot/flashb...
Hisorty #9 1/3 https://hisorty.app
( the six green squares don't render on HN ) ... which is still a string that can be readily edited.
It's more resources your end to save game results for a specific play and generate a unique checksummed hash key for a third party URL lookup, sure, so I guess the question is how important is it for players to reliably share their results in a manner that is hard than a simple edit to 'cheat' on?
How do you plan to feed the questions? Is it with AI or manual work?
Hopefully EMEA isn't all of history /s