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I made this. Getting the morph mechanic to feel "right" and not create horrible artifacting was an interesting mix of relatively principled math and a lot of hacky tuning based on rough feel.
As a person with prosopragnosia (face blindness) this is pretty hard.
Nice job. The warping of the face vaguely reminded me of Super Mario 64’s start menu, where you can interact with Mario’s face and give it the squish.
It's a great way to pass the time, today's rank 1 is me!