As literally stated in the second paragraph of the blog post:
> This support will be dedicated towards Blender core development, to maintain and continuously improve foundational features like the Blender Python API, which enables developers and artists alike to extend and improve the software for custom workflows.
I have mixed feeling about this. Guess they can need the money ... but still. Data goes to Anthropic here. It also will buy influence in some ways, I am sure about that. We could see this with rubygems.org - when shopify threatened to cut funding some months ago, suddenly chaos erupted. Money buys influence, this is easy to see how.
It's because LLMs will soon start building real-world objects via CAD. This is the first step. Look at things like the Adam plugin for Onshape. Works great with Opus. It built a toy car for me with one prompt.
The press watching side of me only has questions. Why was this published by Blender and not Anthropic? What does this actually mean? That the blender team gets free claude code max subscriptions?
Can you imagine going to a football match and second-guessing which are the players who look human, but skin-deep are actually androids made at a factory? This is what it feels like with music and literature right now with so much AI. There are some pockets where you still can say "that's human-made", like 3D-rendered feature films with some particular artistic direction. That, it seems, AI companies also want it to go the way of the dodo.
Can you imagine watching a movie, and not being able to tell which scenes have GC special effects and which don't? Oh no!!! GC totally ruins all movies!!! Even movies that don't use CG are ruined by the tension of dreading that they might, and wondering if they do, and doubting everything you see in the screen, even if they don't. CG has ruined everything!
I've been using Claude with OpenSCAD to generate some simple models with repetitive geometry (a set of d8 dice with braille on them for a scrabble-like game for blind children). It's really good, though often I have to send a screenshot to Claude or describe a geometry issue.
Having more native integration into Blender, which I'm already much more familiar with, will be fantastic.
Ugh. I love Blender, it's the greatest software of all time according to myself, and I absolutely hate this and I am terrified at what it implies. If they just want name recognition ok fine, but my guess is Anthropic will want changes to Blender itself and I find that totally unacceptable.
Ah well, the online artist community is unusually principled on matters like this, especially compared to here. If they start doing shady stuff it will get forked and probably spell the end of the Blender foundation, which would still be really bad of course.
45 comments
[ 4.5 ms ] story [ 49.1 ms ] thread> This support will be dedicated towards Blender core development, to maintain and continuously improve foundational features like the Blender Python API, which enables developers and artists alike to extend and improve the software for custom workflows.
https://news.ycombinator.com/item?id=47936552
I wonder, if Ton was involved in that decision, or if it's only Francesco. Could turn out to be a very unlucky start into the leadership role.
So they want claude to be able to talk to blender
This is unsurprising as a general development other than Anthropic doesn’t have a 3D model generation framework.
I don’t think this is to create MCP servers necessarily but rather to improve the blender pipeline further.
Having more native integration into Blender, which I'm already much more familiar with, will be fantastic.
“We love art :P”
This just means more support for a major OSS project.
Ah well, the online artist community is unusually principled on matters like this, especially compared to here. If they start doing shady stuff it will get forked and probably spell the end of the Blender foundation, which would still be really bad of course.
Sigh. Not a happy Tuesday.