Show HN: An addictive phone game about phone addiction (downtime.partridge.works)
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\
I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate)
Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here?
PS: If there's enough demand I'm happy to Open Source this (or DM me) - it's mainly just time restrictions at my end.
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