Hah. This takes me back. Classic doesn't quite cover it.
I will say it's nice not having to click and Move on the sidebar manually each time you want to move a unit.
I do seem to remember each unit made a sound when you click them like "reporting" and when you move them "acknowledged"? Which again was incredibly repetitious but also quite characterful!
To add some context, this was made for the PICO-8 fantasy console, which (by design) is very limited, so it's immensely impressive to see something like this working on it. Honestly, even just the 3D logo from the intro is impressive, and the rest of the game even moreso.
Thx @tosh for the posting this
(My Itch followers suddenly jumped, so I figured something was up - nice surprise! )
Glad everyone seemed to enjoy my "small" passion project,
and that it gave people a chance to reminisce about this classic game of our youth (or mine, at least! )
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[ 4.7 ms ] story [ 33.9 ms ] threadI will say it's nice not having to click and Move on the sidebar manually each time you want to move a unit.
I do seem to remember each unit made a sound when you click them like "reporting" and when you move them "acknowledged"? Which again was incredibly repetitious but also quite characterful!
https://github.com/adplug/adplay-unix/
The music is in the .adl files and the normal/peaceful music are all on subsong 6 (e.g. adplay -s 6)
Anyways, It's a marvellous work of love.
https://www.lexaloffle.com/pico-8.php
A small nitpick: I'm pretty sure the sand worms wouldn't eat foot soldiers in the original, only vehicles.
Glad everyone seemed to enjoy my "small" passion project, and that it gave people a chance to reminisce about this classic game of our youth (or mine, at least! )
Thx again & take care, all