Ask HN: Are you affected by new Facebook game policies?

1 points by zerostar07 ↗ HN
Facebook is soon going to enforce a new policies that explicitly disallows games that are not hosted in an iframe on facebook.com to access things like the friend list [1]. This is another major blow to indie developers (after banning adsense ads, forcing everyone to use facebook credits or move to a separate domain etc.). I wonder what course of actions any fellow facebook game developers are taking?

My current plan is to stop using facebook for friend connections and keep my separate database, using facebook only as a publishing platform from now on.

1.https://developers.facebook.com/blog/post/2012/09/05/platform-updates--operation-developer-love/

2 comments

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I think that the main suggestion is always "don't make your game depend on facebook because you will regret it".
Many people started games in their earlier platform and have developed large user bases. It is still a great channel for distribution, even though every few months facebook is intimidating developers as its finances are getting tighter. However most indie developers seem to have switched to hosting on their own domains. The friend list is probably the last dependency left, and it's now taken away as well.