Show HN: Impatience – measure event latency on peers using synchronised clocks (github.com)
I wanted to measure event-to-event latency on my remote control project Spud[0]. I found the C++ library Timesync[1] by Chris Taylor, which implements a unique "every packet is a probe" algorithm. I decided to port it to Rust, and also provide some abstractions for event latency measurement. Feel free to let me know if you find this useful, feedback is also welcome!
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