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Ironic that your asm game engine runs at 60fps while your blog has a loading bar and lags when scrolling. I didn't bother reading it.
This shows some talent.

It saddens me when people with talent talk about 4 interview stages and still getting turned down. With no feedback? Maybe it was soft skills? What is happening in this market?

I liked how the web page loaded. Others diss it, but I think it was done on purpose as a style.

Can anyone explain why OPs comment is dead?
Let me fix this for you: "I asked Claude to write 5000 lines of assembly because I was angry"
It's clear some talent is on display here, but I think it's being focused on the wrong thing. If I had to give some advice, focus on making something people want to use instead of trying to impress by making up arbitrary challenges.
> It's a Wolfenstein-3D-style DDA (a.k.a. Digital Differential Analyzer) raycaster written entirely in x86-64 assembly (Intel syntax) that runs at a locked 60 FPS. And there is not a single line of C anywhere in the source. Sounds amazing. Right?

Not trying to be overly critical, but that sounds more like extra credit homework.